Skyrim Special Edition

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Axis1211

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Axis1211

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27 comments

  1. Maaryolvus
    Maaryolvus
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    Would it be possible to make a compatibility version of this with Heljarchen in Cutting Room Floor?
    1. henryetha
      henryetha
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      This one has patches with CRF: https://www.nexusmods.com/skyrimspecialedition/mods/73776
  2. Trompdoy
    Trompdoy
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    I have the Thane Assets, but I'm missing a bunch of wall and floorboard textures once I go outside (I spawned there with alternate life). Not sure why I have no walls. Thane assets is loaded near the top of my list. I have version 1.3 (the latest).

    EDIT: Even when loading the Thanedom Assets after the Great Cities resources my walls are missing.
    For all info, I'm on Skyrim 1.5.97 downgraded best of both worlds. I'm also running CRF, but I have the patch installed.

    This might also have something to do with the Turns of the Season, as I stumbled upon this: https://www.nexusmods.com/skyrimspecialedition/mods/73827 (related to disappearing buildings due to seasons).
    HOWEVER, this is not just simply 'disappear'. I see the outline of the textures, but not the textures themselves.

    I really appreciate your work and am giving as many of them a go as I can make compatible with my current list. There will have to be many  patches with Lux ;)
    1. Axis1211
      Axis1211
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      What do you mean by outline of textures could you post a screenshot? 
    2. Trompdoy
      Trompdoy
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      This is what it looks like to me

      Using the more info console plugin I can see what mod last updated things, and it was turns of seasons or seasons of skyrim IIRC, so I might have to look there for a fix or answer. STill, it's strange that it doesn't affect all buildings or all locations.

      I also have to be honest and mention that I haven't run anything Dyndolod / SSELODGEN related. I'm setting up my modlist first and testing some things and running that dyndolod stuff to me seems like it should be one of the last things to do. I might be wrong.
    3. Axis1211
      Axis1211
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      weird that it effects that building, I dont recall changing its model at all, what of the new buildings like the shacks? 
    4. Trompdoy
      Trompdoy
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      The little shacks are fine. The bigger buildings all seem to have the issue with parts of their roof/walls/floorboards outside. But yeah I don't think your mod is causing it, must be with the season change and applying snow to things I think.
  3. WinterHaretic
    WinterHaretic
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    Not compatible with Settlement's Expanded by Arthmoor i think its called. Wish it was tho... :(
    1. SkyrimUser72
      SkyrimUser72
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      Cutting Room Floor not Settlement Expanded would be my guess as CRF adds village around Nightgate Inn and Settlements Expanded does not touch that area.

      Hoping this works on my end cause I have 3 or 4 patches for CRF and I use that mod specifically for village around Nightgate Inn. 
    2. Cecell
      Cecell
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    3. nicedude01
      nicedude01
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      thanks
  4. C0nzo
    C0nzo
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    Latest version of this mod has 133 errors in xEdit and causes an infinite loading screen at the main menu.
    1. Axis1211
      Axis1211
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      First what sort of error is it saying? I just checked in Xedit and there is no errors Secondly what is your load Order? I've never encountered Infinite Loading Screens from my mods. More then likely your issues stem from Load Order issues.
    2. Cecell
      Cecell
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      Have you updated Thanedom Assets?
    3. C0nzo
      C0nzo
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      My bad, I had the Thanedomn Assets from the 10th of October, didn't realize it updated again
    4. Axis1211
      Axis1211
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      Inshallah that shall be the last time its updated.
  5. jsbrando
    jsbrando
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    I see the comment about, and have discovered myself, that compatibility with CRF is a no.  Is this the only one of the Thanedom mods without that compatibility, or is it all of them?
    1. Axis1211
      Axis1211
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      depends, CRF changes alot of stuff so it will depend on location.
  6. Farazon1234
    Farazon1234
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    Looking at the pictures I'm going to assume this will not work with the Cutting Room Floor mod?
    1. Axis1211
      Axis1211
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      Not Compatible
    2. deleted75062723
      deleted75062723
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      How Unfortunate...
    3. ganicustitan
      ganicustitan
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      yup I was just coming to leave a comment for others. very not compatible lol.
    4. Farazon1234
      Farazon1234
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      Would have been a nice add on to CRF
    5. Kulharin
      Kulharin
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      does it work with the Nightgate Cabin mod?
  7. rainbeau1019
    rainbeau1019
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    Someone plays Elder Kings.
    1. Axis1211
      Axis1211
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      Nah But yeah lot's of Crusader Kings.
  8. Laptoprocker
    Laptoprocker
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    Sounds great :3 It'd just need some custom voice acted NPCs to really stand out!