Skyrim Special Edition
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scrivener07 megapolom

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GSA2011

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  1. GSA2011
    GSA2011
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    Compatibility List
    -Compatible with ultra wide monitor/resolutions just change the overlay size in the MCM.
    -Compatible with Improved Camera.

    Incompatible
    -SkyHUD [Reported] [At the moment]
    -Immersive First Person [Untested]

    Bug Reported:
    -When mounting a horse, sometimes the overlays say in play while in 3rd person. Solution, simply POV to 1st and then back to 3rd person.

    P.S. Upload your screenshots. I love to see your games view!
  2. GSA2011
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    Source code are now available in the download section!! So if you know what you are doing YOU can FREELY improved, alter and mod this mod into something even better!

    NOTE: THIS WILL RECEIVE NO FURTHER UPDATES DUE TO LACK OF TIME. IF YOU WISH TO TAKE THIS MOD AND IMPROVE IT OR USE IT AS GROUND WORK YOU CAN. OG ARTHUR HAS GIVEN HIS BLESSING.

    To add or create your own overlays follow this link!
    [https://sites.google.com/site/scrivenermods/skyrim/overlays/custom-content]
  3. cheemers
    cheemers
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    An easy way to add overlays to activate for other modded helmets:

    - Go into MCM and activate Debug mode
    - Equip your desired helmet and make a note of the path the mod attempts when trying to locate its overlay
    - In your mods folder, open "Helmet Overlays - Improved 1st Person Experience" -> "Interface" -> "exported" ->  "overlays"
    - Find a default overlay that matches your desired modded helmet, and Copy it
    - Create the exact path that you previously noted down, and Paste your copied overlay into it, ensuring to rename it to xxx.dds or whatever else you noted previously

    There you go, you now have functioning overlays for whatever helmet you want! You can also use the above Debug method to fix the pathways for some of the pre-packaged helmets, e.g. Vanguard Plate Open / Closed helmets from Immersive Armours has an incorrect path for human/elf male.

    Use in combination with Helmet Equipping Overhaul to automatically equip and unequip different helmets in different situations, and enjoy your immersive 1st person experience :)
  4. GSA2011
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    12/30/22 - I am looking for someone to take over this mod and take it beyond what it is now!

    06/29/23 - Still waiting for a taker...
  5. zendaoh000
    zendaoh000
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    Love the mod, but having a bit of trouble. I have all the compatibilities and turned off incompatibilities like skyhud, but I seem to get a flicker or something when I load in.It flickers on,the completely off.I unequip it then reequip it with the same issue,anyone have any ideas on what might be causing the issue?I also downloaded the testure pack in teh description as well,and the overlay was working fine when I was doing the tests in the alternate start jail cell.Thanks in advance
  6. sebool112
    sebool112
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    Ah, I wish the SkyHUD incompatibility was stated in the description, not tucked away in the comments. Can't use it fully, but it's a great mod. Thanks for putting it out.
  7. AstralBlood
    AstralBlood
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    I know I'm asking alot here.. but do you all think it's possible to do something similar for different hairstyles? Let's say for mods like KS Hairdos SSE? I love this mod but I wish I was crafty enough to take it further with hair styles as well
    1. GSA2011
      GSA2011
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      This mod is meant for first person. So, you wouldn't be able to see the "hairstyle" either way.
  8. AlexanderLevine
    AlexanderLevine
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    Can't make it to work with modded/creation club helmets. Pinned comment doesn't help either (doing exactly as described).
  9. Socratatus
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    Wow. Only just heard of this Mod. Reminds me of one I used to use for Morrowind years ago.

    I'm in VR now so I don't think this will work. But nice anyway bringing back ye olden memories! Maybe someone will somehow make a VR version using VRIK.
    1. CurvingFyr3
      CurvingFyr3
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      Boosting this as something of a request lol, if the mod author sees this, please make a VR port!
    2. Skynet45
      Skynet45
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      VR version would definitely be really cool
    3. Jessbybr
      Jessbybr
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      My hand is up for a VR version. Would be massively appreciated and immersive.
  10. Finix113
    Finix113
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    damn, didn't worked with Immersive First Person View (IFPV)
    1. GSA2011
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      It should work with Improved Camera though. See if that works for you.
    2. Finix113
      Finix113
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      I really never liked "Improved Camera" or other camera mods except for IFPV. IFPV is the closest to what an immersive POV should be.
    3. GSA2011
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      Sorry to hear that.
    4. Annyxtopheles
      Annyxtopheles
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      you can easily tweak improved camera's ini to virtually mimic ifpv.
  11. Giboss
    Giboss
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    Hello...

    For the first time since I use this mod, when I load the game, something like this appeared...

    https://zapodaj.net/plik-uLBPlvZWQN

    I noticed that it appeared when after loading the game, even though I was wearing a helmet, it didn't look like I had it on.
    Going into the inventory and removing the helmet fixed it.

    Why is this happening and can it be turned off, it really takes me out of the immersion? :/
  12. predators9000x
    predators9000x
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    overlay disappear when i enter conversation, how to fix this?
    1. rotol
      rotol
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      I use Improved Alternate Conversation Camera I like it even more than having the overlay in the dialog. :)
    2. HaVai1203
      HaVai1203
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      Same problem here.  No way to fix/bypass this issue without changing the camera in coversations?  Also, is it possible to have the overlay on while in certains menus (e.g. inventory, magic abilities)?  
  13. MarqueSilva
    MarqueSilva
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    This mod reminds me of community RPGs such as S.T.A.L.K.E.R. Anomaly. Has the same feature by default.
    Good idea for immersion but in practice it takes a lot of work to achieve something believable.
  14. predators9000x
    predators9000x
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    Is it compatible with Read the Room ?
    1. GSA2011
      GSA2011
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      I dont know.
    2. jenbones
      jenbones
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      Can confirm that it is, or at least working fine for the 5 minutes I played to test this out.