Adds a light and a heavy hood to the Dawnguard's armour catalogue.
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File credits
Adinirth did 100% of the original mesh and texture work. All I did was convert the mesh and plugin files for SE, then tweak some values in xEdit.
cthunsthrall did the refining, cleanup, and upscaling of the original textures for v1.4. He did his work at 4k resolution, then the resulting textures were downscaled to 2k for use in-game.
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Changelogs
Version 1.4
Textures have been remastered by cthunsthrall. In his words:
"I removed the BC1 compression artifacts, AI upscaled the diffuse and normal maps, cleaned up the metallic map to remove the environment mapping on the cloth, and I guess most importantly added an alpha channel to hide the nightingale hood mask in the ground model."
Version 1.3
Eliminated a number of harmless errors displayed in xEdit caused by an incomplete integration of WACCF/CCOR keywords.
Version 1.2
Removed Complete Crafting Overhaul Remastered as a hard master file. WACCF/CCOR keywords are still present, and will take effect if you use those mods (and I strongly encourage you to do so). If you don't, they'll still be there but will have no impact on the game.
Version 1.1
Update adding proper crafting recipes.
Incorporated WACCF/CCOR keywords for compatibility with those (absolutely stellar and highly recommended) mods.
Version 1.0
Initial release.
Dawnguard Hoods
The Dawnguard have been my favourite faction in the game since their eponymous DLC was released, and for my first playthrough with it -- a sword and board tank in full Dawnguard Plate -- their outfit selection was excellent. The Dawnguard Full Helmet looks menacing and badass, and the rest of the group seems to go without headgear most of the time. Cool cool cool.
Then I ended up signing on with them during an archer character, and... I'm not gonna say that the outfit had me reconsidering my choice in sides or anything, but it was genuinely a rough time. It's hard to take a guy seriously as a destroyer of darkness, the swift hand of holy justice, when he's wearing... that.
This mod rectifies this problem by adding Dawnguard themed light and heavy hoods to the game. These are added as new items, leaving the existing Dawnguard helmets untouched. You can either buy them from Gunmar, make them yourself (after beginning the quest Prophet on the Dawnguard side), or find them on the ramparts of Fort Dawnguard.
I've made a few small adjustments from Adinirth's original mod. The hoods now allow you to wear a circlet beneath them, the crafting recipes have been made more distinct from each other, and the items and recipes have both been assigned the relevant keywords to make them fully compatibility with Weapons Armor Clothing and Clutter Fixes and Complete Crafting Overhaul Remastered.