There seems to be very little gap between obtaining any backpack and obtaining a higher type. There are no penalties to wearing a huge backpack, thus the medium and thin don't really have any reason to exist. Plus, the thin is simply cheaper than the medium, so the medium is objectively worst. Also, deer hides can be difficult to obtain. I think it would make more sense to have larger size backpacks cost rarer materials, and you should be able to make a backpack with any type of pelt or hide, not just deer. It would be even cooler if the larger backpacks offered a much greater increase in carrying capacity but also came with a drawback to balance it out. Then there might be a reason to use a smaller pack even if you could afford a larger one.
I'm running into an issue where using knapsack padding will duplicate the knapsack from time to time. (I think what's happening is that the mod checks for the padding, then adds the proper knapsack; however it forgets to remove the old knapsack.)
Not sure if this is something on my end or if anyone else has the same issue.
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If only a script change so as to turn off the warning.
Not sure if this is something on my end or if anyone else has the same issue.