Raises the total number of atronachs/zombies under your command to 3.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This mod has been uploaded to the Nexus and Bethesda net. Please do not upload to any other sites.
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
This is a simple perk alteration I came up with. After browsing around, I realized that most of the mods that let you conjure/reanimate more than just 2 creatures were overpowered (conjure 20 frost atronachs!). I decided that I wanted something far more realistic, so I created this. When you unlock Adept Conjuration, you are able to summon 2 atronachs or reanimate 2 zombies. When you unlock "Twin Souls" this number jumps up to 3. It seems far more fitting for a conjuration master, without being incredibly overpowered. I might rename the "twin souls" perk into something else in the future, but I honestly haven't decided yet.
To add this mod manually, simply extract the 7z into your folder (Program Files (x86)>Steam>Steamapps>common>Skyrim Special Edition>Data)