version 1.4 added a few more items that were not included in mod that should have been. basically, some alcohols had odd names in the CK that missed the first few passes I did.
There is also a weird effect of the parasites where they have evolved and grown resistant to standard treatment. (cure disease is not working on them). The fix is unfortunately more of a band-aid, as this patch doesn't actually fix that. The cure disease effects and how they had to be tweaked delves far into stuff that shouldn't be touched by this mod as well as far exceeds my limited skills as a rookie modder. Instead, the parasites duration has been significantly reduced so that toughing it out with them is much more reasonable.
I cant get the reduced healing patch to work. This mod is a great idea, but it makes healing spells and potions totally redundant. I suspect even 50% less healing will still be way too much, but I cant get the that file to work, and I don't know how to edit the values in the original file.
With the author's permission, I created and posted a compatibility patch for this mod and Survival mode, so you can get all the benefits this provides AND not starve to death:
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version 1.5 fixed the price of boar meat.
version 1.4 added a few more items that were not included in mod that should have been. basically, some alcohols had odd names in the CK that missed the first few passes I did.
There is also a weird effect of the parasites where they have evolved and grown resistant to standard treatment. (cure disease is not working on them). The fix is unfortunately more of a band-aid, as this patch doesn't actually fix that. The cure disease effects and how they had to be tweaked delves far into stuff that shouldn't be touched by this mod as well as far exceeds my limited skills as a rookie modder. Instead, the parasites duration has been significantly reduced so that toughing it out with them is much more reasonable.
Will it ruin the Hunger points of food in the new Survival mode for version 1.6?
https://www.nexusmods.com/skyrimspecialedition/mods/39414
You've made cabbages stronger than most health potions. That is majestic.
With the author's permission, I created and posted a compatibility patch for this mod and Survival mode, so you can get all the benefits this provides AND not starve to death:
https://www.nexusmods.com/skyrimspecialedition/mods/67179/
Oh, I see it's ported so the reason posts are being ignored.
If the mod should ever be updated, more Magic replenishment options would be great.