Skyrim Special Edition
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thegreatalan

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thegreatalan

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About this mod

This mod changes the level scaling to be more difficult, Skyrim naturally has "easy enemies" at .33 player level, medium at .66, hard at 1, and very hard at 1.25. This mod changes it to .75 - 1 - 1.5 - 2.

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This mod changes the level scaling to be more difficult, Skyrim naturally has "easy enemies" at .33 player level, medium at .66, hard at 1, and very hard at 1.25. This mod changes it to .75 - 1 - 1.5 - 2.

Some enemies have minimum levels regardless of the setting (due to encounter zones and other stuff) so some will be at different levels than what this describes. Because of that, this mod will make the late game harder, 2x level 1 isn't a big difference, 2x 40 however is a very big one.

There is a readme inside that says basically the same info, but it helps when sorting in mod organizer and the like.

Should be compatible with everything, even a mod that adjusts this specific edit will overwrite it without any CTD's or stuff like that as it is truly a very basic edit.

This does not modify leveled lists.

Install instructions: install, wait in an interior for 3 days so npc's can respawn. No bashed patch or anything like that needed either.

I recommend the mod True Unleveled Skyrim (the one that uses zEdit, not my mod). But only the perk distribution part of it. Skyrim doesn't properly distribute perks to enemies, most only get 3 perks even at level 50. A part of TUS distributes the correct number of perks to NPC's (49 to a level 50 NPC for example) AND on top of that uses perks from the mods you have installed. That's how I personally play the game - Ordinator, TUS (only perk part), and my mod up above.