Replaces all the textures in the game to look like it was oil painted. These textures have been edited automatically using a batch script for Photoshop.
Requirements
This mod does not have any known dependencies other than the base game.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
All assets created by Me (YeOldeDragons) are free to use, as long as you share your mod with open permissions as well.
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.1
Updated batch script which result in a better overall texture quality
Fixed almost all tiling issues
Oil Painted normal maps.
Version 1.0
First upload
Description
This mod is a proof of concept, the result of a Photoshop batch script I've made and applied on all Skyrim game textures. All textures has been edited from the script, so some might need adjustments to perfectly fit in the game.
But it's a nice start and I'll update this mod if needed.
I'm using Photoshop and the Intel® Texture Works Plugin for texture editing, with the Photoshop script I've published on GitHub. The scripts can be edited to apply any other Photoshop effect or actions on your texture files.
I've also modified the Intel® Texture Works Plugin to avoid annoying config popups. I've simply forced the default config I'm using when editing .dds files for Skyrim :
On open, it will always use separateAlphaChannel ON and loadDDSMipMaps OFF.
On save, it will always use : BC7, color+alpha, mipmap autogen.
So I hope you'll like these scripts and the resulting YeOlde - Oil Painted mod! :)
-YeOldeDragon
P.S. If you like these textures, you should also try YeOlde - Oil Painted Extended, an extension with some updated textures + patches for some popular Skyrim mods.