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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
The Beyond Skyrim - Cyrodiil Development Team is of course allowed to use my file in patches and updates for "Beyond Skyrim: Bruma" and their other projects.
File credits
The Beyond Skyrim - Cyrodiil Development Team for thei incredible work and their kind permissions. https://www.nexusmods.com/skyrimspecialedition/mods/10917
Giggityninja for the meshes and textures of the Mithril Armor and his permission. https://www.nexusmods.com/skyrim/mods/82328
Donation Points system
This mod is not opted-in to receive Donation Points
Added new meshes for the Merchant Boots to reduce clipping with the Cyrodilic Merchant Clothes.
Version 2.1
Reduced the chance for the Ayleid Loadscreen containing the Varla Stone to appear.
Version 2.0
Iron and Steel Weapons sold by Blacksmiths in Bruma are now actually from Cyrodiil.
Version 1.9
Fixed a floating Claymore in Bruma Castles´ Barracks
Version 1.8
Removed the fix for the Necromancer Hoods, though it isn´t needed for PC.
Version 1.7
Small esp edit
Version 1.6
Updated Version cleaned with SSEEdit
Version 1.5
Initial Release
This Mod includes some small and simple fixes for "Beyond Skyrim: Bruma".
Starting with a simple fix for Bruma´s Guard Gauntlets. Grimclaw and his pack now look actually like Timber Wolves. Some wooden defences outside Bruma were not snowy, now they are. The Mithril Armor now got its own ground model. Fixed a floating Iron Claymore in Castle Brumas Barracks. Fixed some placement issues in Castle Bruma. The chance for the Ayleid Loadscreen containing the Varla Stone is reduced to appropriate degree. Added new meshes for the Merchant Boots to reduce clipping with the Cyrodilic Merchant Clothes.