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CrEaToXx

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CrEaToXx

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About this mod

Unlocks hidden control keys to be configurable in game...also fixes other things...

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Controlmap Unlocked

Twitch


What is it?

A simple controlmap fix/expansion. You know how Bethesda likes to not allow for rebinding all of their control keys. Things aren't as bad as in Fallout 4, but still, you can't rebind zooming in/out, all of the hotkeys, and the console control key. That's what this mod is fixing. Additionally it will add a custom translation file, so that the naming of the controls in menu are correctly displayed. The third change is removing unnecessary keys, to free up room for mod imported hotkeys. This includes: walk/run(not toggleable walk/run),  quick save/load, screenshot(not steam screenshot).

Installation?

Please use Mod Organizer 2 and don't look back...I assume you know what to do then?

How would you allow for such convenience?

Lollygagging!

How does it work?

Install, activate, WIN!

Any Limitations?

Yes, no quicksaving/loading. Why you ask? Because you shouldn't! Not using quicksave/-load will reduce number of bug reports on mod creator pages. Just stop using them. Also:"but why no hold key for running/walking?". Probably only done to bully you, and you only. In fact I do things most of the time only to bully you...I'm talking to you...that one individual there, which I don't even know exists...but it is you...you know who you are...mimi less, laugh more...

But, but this will not cover custom content, from custom mods, with custom support on my custom superduper custom built computergame?

Oh shut the f-edy f- up! We're all Negan. Deal with it!

Any bugs?

I don't know. Tell me if so.

Wait, wasn't that Mod part of your Overhaul for legendary Skyrim?

Indeed. I'm in the making of porting it, but since I want to make it modular for SE, bit by bit I'm going to rip it apart and upload its features as single mod for backup reasons. Rejoice I do, and don't look back.

Will you please give a more detailed description?

I don't know what else to say. If you don't have any questions, I suppose everything's working to suit your needs.

Can these be used with Controlers?

Yes, the controlmap also fixes that.

Is there localization support?

Yes. Files are already there in all 9 languages. You'd just need to unpack the .bsa and edit the localization files.

Any future ideas?

Since it's doing nothing in adding new content, probably not. That says, if you know there's other vanilla control key features I'm not aware of, and qualifie to be imported into the controlmap, let me know.