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Morskom Estate
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Version3.0
- Download:
- Manual
File information
Last updated
Original upload
Created by
Darkfox127Uploaded by
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Activity logs
This page was last updated on 11 December 2023, 8:00PM
- Changelogs
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Version 3.0
- FIXES
- Pushed the version number to 3.0 as this now aligns both versions of the mod for LE and SE.
- Fixed issues with incorrect ESP flags for LE and SE.
- Fixed major issues with the quest not keeping up with the player's actions, causing the quest to break.
- Fixed issues with the quest not starting for some players.
- Fixed a wide variety of mesh-related errors.
- Fixed a wide variety of items not linked to their correct enable parents.
- Fixed an issue with accessing the secret note in the hidden shrine.
- Fixed a variety of gaps within the structure both inside and out.
- Added mesh collision to the exterior railing.
- Fixed a number of tutorial notifications not displaying correctly.
- Fixed an issue with blood splatter from the secret room showing through to downstairs.
- Fixed a number of Z-Fighting issues throughout the house.
- Fixed a number of clipping issues with some objects.
- Fixed the Miner's satchel item not having havok.
- There is no longer a chance of receiving nothing in your mailbox.
- Fixed an issue where Kregor's dialogue was not prioritising correctly.
- Tweaked kregor's attributes, mainly ensuring he cannot be killed.
- Corrected a varierty of floating items throughout the mod.
- Set a correct location for the player fast travelling to the house.
- Removed the custom towel clothing as it was not compatible with different body sizes and types.
- CHANGES
- Re-scripted the mod from the ground up, making everything a lot more efficient and easy to understand if you viewing the source scripts.
- Renamed all references in the mod as part of this large overhaul. This helps keep track of changes and objects needing updating.
- Made major changes to some room sin the house to improve clutter, layout and general design.
- Made some changes to the flow of the quest, adding a new objective or two.
- Added additional entired throughout the quest for additional hints and info.
- Improved the look and design of the exterior fencing.
- Changed a variety of crafting times and requirements.
- Reworked the mailbox system to work with game time updates, preventing issues with script lag and allowing the system to work with custom time scales.
- Reworked the workers system to work the same as the mailbox system.
- Swapped out the rugs in the mod for brand new custom designs. These should also be compatbile with texture replacers, despite the unique rug detail added.
- Increased the size of the journal font.
- Changed the ghost's appearence to be a mix between Torban's old self and his vampiric form.
- Changed the snow direction on a number of structures.
- Changed a number of textures on structure, mainly the roof to better blend with the surrounding architecture.
- Changed some other textures throughout the mod , also improving UV map scaling.
- Swapped out some old meshes such as handrails for improved versions.
- Added some skills to the ghost, including the ability to contract his vampirism.
- Changed the noble chairs to better work alongside texture replacer mods.
- Re-worded the note on the door.
- Upgraded some furniture meshes throughout the mod.
- Moved the secret button for the secret room to make more logical sense and be accesible prior to crafting any furniture.
- Made some significant changes to the interior and exterior structure in places to improve visuals and performance.
- Changed out some plants to give more variety.
- Made minor changes to the hidden stashes throughout the mod.
- Changes the color of the large rear gate bolt to match the rest of the structure.
- Amended some crafting recipes.
- ADDITIONS
- Added some additional fencing and other minor touches to the exterior of the mod.
- Added a visible side path the side of the house through to the back garden.
- Added some additional quest markers for the quest.
- Added a changable statue outside the front of the house.
- Added some sounds throughout the mod when interacting with objects.
- Added additional colours for changing various furniture and decor objects.
- Added new pillows with changable colours.
- Added a lantern outside of the sauna house.
- Added some mining points to the rear of the house to help with gathering build materials.
- Added feint wind sounds inside of the house that die down during the evening.
- Added additional occlussion planes to help with performance.
- Added additional ambient music for the start of the mod to add more atmosphere and make the start of the mod more spooky.
- Added a new egg to the mod. Uncle Sweetshare is watching you.
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Version 1.2
- Added an option to stop mailbox deliveries.
- Removed the ability to change the table cloth as it never worked as intended.
- Fixed missing sauna water which can still be hard to see on certain modded games.
- Fixed an issue where trapdoors made no sound.
- Fixed an issue where the hot tub buff did not appear in your active effects.
- Removed the notification on lit sconces.
- Removed the sound from dead embers throughout the mod.
- Made some minor tweaks to Kregor's dialogue.
- Fixed an issue with the "Cannot use" notification. This may not take effect on existing saves.
- Changed the names of mail items to add the "Mail" prefix.
- Changed the name of hire worker letters to add the "Mail" prefix.
- Changed the main cells to be No Reset Zones to prevent stored items from sometimes disappearing.
- Fixed an issue where child bed ownership was lost when changing their bed covers, potentially causing issues with adoption mods.
- Fixed an issue with the Basement rugs not appearing. May not take effect on existing saves.
- Changed the colour of the lanterns outsde to match better with Lanterns of Skyrim and overall just look more natural.
- Made some minor fixes to some meshes.
- Added a new front gate which can be crafted.
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Version 1.1
- Rebuilt the quest from the ground up which has improved quest script performance and fixed most if not all issues.
- Fixed the issue with Windows 7 users crashing in the basement.
- Fixed the issue with banners failing to cycle through. Please read the update article for details.
- Fixed the issue where the boat remained on the workbench for crafting despite already being crafted. Please read the update article for details.
- Fixed an issue with containers being overwritten by other mods causing conflicts and potential item loss. Please read the update article for details.
- Fixed an issue with prerequisites for crafting the kitchen.
- Fixed an issue where the lucky quil couldn't be picked up at first.
- Fixed the issue with guards not showing up for duty.
- Fixed the issue where guards would attack each other.
- Fixed the issue with the water in the sauna being difficult to see.
- Fixed the issue with ghost book not being havok settled.
- Fixed the issue where the bones would disappear before they have been burnt.
- Fixed the delay on the ghost appearing after burning his possessions or performing the ritual.
- Fixed a rare issue with a floating wardrobe.
- Fixed the issue with the organ being playable before the quest has been completed.
- Fixed an issue with the ghost book not having an FX shader on as a hint to its location.
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- Author's activity
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February 2024
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18 Feb 2024, 11:30AM | Action by: DarkFox127
Primary image changed
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18 Feb 2024, 11:29AM | Action by: DarkFox127
Mod image added
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18 Feb 2024, 11:24AM | Action by: DarkFox127
Primary image changed
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18 Feb 2024, 11:24AM | Action by: DarkFox127
Mod image added
December 2023
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11 Dec 2023, 8:00PM | Action by: DarkFox127
Attribute change
'Description changed.'
June 2022
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06 Jun 2022, 5:22PM | Action by: DarkFox127
Attribute change
'Description changed.'
May 2022
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04 May 2022, 9:21AM | Action by: DarkFox127
Attribute change
'Description changed.'
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03 May 2022, 10:12PM | Action by: DarkFox127
Mod edited
'Morskom Estate FAQ'
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03 May 2022, 10:11PM | Action by: DarkFox127
Mod article added
'Morskom Estate FAQ'
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03 May 2022, 8:00PM | Action by: DarkFox127
File added
'Morskom Estate [version 3.0]'
April 2022
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24 Apr 2022, 11:41AM | Action by: DarkFox127
Changelog added
'Change log added for version 3.0'
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24 Apr 2022, 11:35AM | Action by: DarkFox127
Changelog added
'Change log added for version 3.0'
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24 Apr 2022, 11:21AM | Action by: DarkFox127
Changelog added
'Change log added for version 3.0'
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24 Apr 2022, 11:21AM | Action by: DarkFox127
Changelog added
'Change log added for version 3.0'
October 2021
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18 Oct 2021, 5:37PM | Action by: DarkFox127
Attribute change
'Description changed.'
July 2021
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26 Jul 2021, 11:04PM | Action by: DarkFox127
Attribute change
'Description changed.'
April 2021
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04 Apr 2021, 2:44PM | Action by: DarkFox127
Attribute change
Description changed.
October 2020
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16 Oct 2020, 4:18PM | Action by: DarkFox127
Changelog added
Change log added for version 1.2
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16 Oct 2020, 4:18PM | Action by: DarkFox127
Changelog added
Change log added for version 1.2
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16 Oct 2020, 4:15PM | Action by: DarkFox127
Changelog added
Change log added for version 1.2
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- Mod page activity
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April 2024
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23 Apr 2024, 5:10AM | Action by: Dockaiju
Untracked
'Morskom Estate'
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23 Apr 2024, 5:09AM | Action by: Dockaiju
Tracked
'Morskom Estate'
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23 Apr 2024, 3:08AM | Action by: Yzabor
Endorsed
'Morskom Estate'
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22 Apr 2024, 6:34PM | Action by: JuanchoVCP14
Endorsed
'Morskom Estate'
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22 Apr 2024, 6:04PM | Action by: Quetzlsacatanango
Tracked
'Morskom Estate'
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21 Apr 2024, 8:32PM | Action by: ThEnderKing
Untracked
'Morskom Estate'
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20 Apr 2024, 11:40PM | Action by: skymadeofglass
Endorsed
'Morskom Estate'
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20 Apr 2024, 10:41PM | Action by: MrTarentule
Tracked
'Morskom Estate'
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20 Apr 2024, 9:24PM | Action by: wal888
Untracked
'Morskom Estate'
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20 Apr 2024, 8:32PM | Action by: WingoEthan
Endorsed
'Morskom Estate'
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20 Apr 2024, 11:42AM | Action by: RazorFox98
Endorsed
'Morskom Estate'
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20 Apr 2024, 10:07AM | Action by: soul5678
Endorsed
'Morskom Estate'
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19 Apr 2024, 1:45PM | Action by: ModForSky
Endorsed
'Morskom Estate'
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17 Apr 2024, 6:35AM | Action by: SnipersAimHere
Tracked
'Morskom Estate'
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16 Apr 2024, 1:09PM | Action by: CanissaLupu
Endorsed
'Morskom Estate'
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15 Apr 2024, 3:44AM | Action by: AverieLeigh
Tracked
'Morskom Estate'
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13 Apr 2024, 11:34AM | Action by: Talfourd
Endorsed
'Morskom Estate'
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13 Apr 2024, 12:22AM | Action by: RedPhantom1745
Tracked
'Morskom Estate'
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12 Apr 2024, 9:51PM | Action by: Rockgod83
Endorsed
'Morskom Estate'
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11 Apr 2024, 9:55PM | Action by: bloodslash123
Endorsed
'Morskom Estate'
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