No one should fall into the water during the battle on the boats, this adds a few collision markers to hopefully prevent that. Ramodo -- if still alive, of course -- stops following when the quest is completed, no need to get violent. ESP-FE
Parche original. En principio no es necesario, pero lo dejo aquí por si acaso.
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Forwarded a few USSEP fixes that are reverted by Teldryn Serious.
Version 1.1.4
Removed the incorrect masters added by the CK when I saved the patch, sorry.
Version 1.1.3
During the frantic boat fight I accidentally hit one guard, got a bounty and he attacked me. When I sheathed my weapon to calm him down, I got arrested and teleported to jail. A bit far-fetched IMO, and they should also be more lenient given the circumstances :)
This update is to avoid that -- if you don't agree just stick to the 1.1.2 version of the patch.
Version 1.1.2
Added a few more fixes for papyrus errors; courtesy of DarthVitrial.
Version 1.1.1
Added a fix for a few papyrus errors. They're basically harmless but... why not?
Version 1.1.0
Found a collision layer that stops bodies but lets arrows through, that's better.
Problem: Geldis and/or enemies could easily fall into the water during the battle on the boats and make the quest advancement a pain in the derrière. Solution: This adds invisible walls around the boats, you'll be able to board or get off the big ones only from the small ones or the gangplanks.
Problem: Ramodo keeps following after the naval battle. If Neloth doesn't kill him, there's no way to stop him but gratuitous violence. Solution: Ramodo will stop following when the quest completes. He'll stay at the inn, hanging about.
Also fixes a few papyrus errors. They're harmless but at least won't clutter your log, in case you have one. Thanks to DarthVitrial for detecting and reporting them.
Cherry on top: I've forwarded some USSEP fixes that were reverted by Teldryn Serious. Thanks to hadaev for the heads-up.
And, of course, many thanks to Undriel for the tragic backstory. "When sorrows come, they come not single spies. But in battalions!"