Skyrim Special Edition
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tarlazo

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tarlazo

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About this mod

No one should fall into the water during the battle on the boats, this adds a few collision markers to hopefully prevent that. Ramodo -- if still alive, of course -- stops following when the quest is completed, no need to get violent. ESP-FE

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  • German
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Problem: Geldis and/or enemies could fall into the water during the battle on the boats, making the quest advancement a pain in the derrière.
Solution: This adds invisible walls to prevent that, you'll be able to board or get off the big boats only from the small ones or the gangplanks.

Problem: Ramodo keeps following after the naval battle. If Neloth doesn't kill him, there's no way to stop him but gratuitous violence.
Solution: Ramodo will stop following when the quest completes. He'll stay at the inn, hanging about.

Also fixes a few papyrus errors.
They're harmless but at least won't clutter your log, in case you have one.
Thanks to DarthVitrial for detecting and reporting them.