Skyrim Special Edition

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vykaz

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vykaz

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About this mod

A cozy player home in Skaal village with many interactive features like lightable fireplaces, milkable goats, a custom shrine and all the necessities you are used to have in your home.

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Your interactive player home in Skaal Village



Introduction: In my latest Skyrim play-through I decided to roleplay as a member of the Skaal of Solstheim, a fairly interesting group of Nords who don't worship the Nine Divines, nor the Deadra, but the All-Maker. When I started to play I was using Elionora's fabolous Nordbotten shack from her collection Skaal you need. As time flew by and my character was growing older, I finally decided to switch from Skyrim's LE to Special Edition, only to find Elionora's mod not compatible for the newer version (at least in my setup). So I decided to build my own player home in Skaal Village, inspired by the Nordbotten Shack, which was incredibly cozy and immmmersive. To even more enhance play value and uhmmersiveness I wanted to add interactive features such as fireplaces you have to manually light with firewood you have to manually chop, or goats you can actually, manually milk. You will actually have to work to keep your house warm and lit, and to keep yourself fed (if you use a needs mod). PLUS all these things are animated, you actually see your character doing that stuff!
So if that's not an immersive af player home, show me what is!




Features
, for those too lazy to read:

- A cozy, comfortable and detailed player home in Skaal Village

- Interactive fireplaces and woodpiles with usually NPC-exclusive animations for your character

- Interactive goats: Approach them, milk them, and get yourself that milk. Buckets included. (animated)

- A custom shrine to the All-Maker on your balcony (animated)

- A balcony. Two, actually.

- Hearthfire's crops

- A churn to make milk into cheese or butter 

- A small fishing station

- A bar for your family and friends to hang out at



On top of those your usual necessities are available, such as an extensive cooking station, an alchemy table, lots of specialized containers, a grinding gear, tanning rack, weapon and armor displays and so on. I decided not to add a forge, a smelter, or a working bench to the player home, as the Skaal's forge is just outside. There is also no enchanting table, because I prefer to use Campfire's enchanting gear.




REQUIRES ALL DLC!




How to light a fire:
For all you roleplayers out there I added this feature to manually light your fireplaces using firewood. I you have at least 4 pieces of firewood in your inventory, approach one of the firewood piles and activate. You will then have the option to either click
TAKE -> to access woodpile and use it as a container (use it to store your firewood)
or to click
PICK UP -> your character will play the animation of picking up firewood
=> Now you should walk to a fireplace, and your character will light it. The fire will burn for some hours, 4 pieces of firewood from your inventory will be consumed.

CAREFUL! You can't interact with your sourroundings will carrying firewood, your character will be locked in the animation until you dropped the firewood in the fireplace!


How to milk goats:
Simply approach one of your goats in the front yard and activate it. A bucket will drop and an animation will play, a jug of milk will be added to your inventory. It's that simple, also in real life. You should just try that out, really. 





Disclaimer: None of the interactive functions was designed or coded by me, I used various resources and incorporated them in my mod.
- Elionoras Resources
- WindChime by Tamira (Assorted Resources)
- Lolicept resources
- Simple Cow and Goat milking (goat milking function)
- Leaf Rest (interactive fireplaces function)
- Workable Churns
Modders Resource Pack
- Openbooks Resource




Possible future expansion:
- animated gardening (as in Leaf Rest)
- Interactive wash basins 
- more detailed clutter


Recommended Mods:
Skaal you need (Oldrim)
Frostfall & Campfire
Realistic Needs and diseases
JK's Skaal Village (Oldrim version, but compatible with SE)
=> This mod was designed with JK's Skaal Village in mind, hence it is completely compatible