About this mod
Removes "stolen" from cheap items if you didn't get caught while stealing it.
- Requirements
- Permissions and credits
- Changelogs
If you steal something and you didn't get caught then the item will not be "stolen" unless it cost more than 500 gold.
Also fixes a bug about stealing from containers. The bug was that if you steal lets say 20 cabbage and then drop 1 cabbage the other 19 will not be stolen anymore.
Requirements
.NET Script Framework
Installing
Make sure the framework above is installed properly.
Install this mod with a mod manager or manually. The DLL file from this mod should go here:
Data/NetScriptFramework/Plugins/
It should be safe to install or uninstall mid-playthrough since this mod does not touch save-games in any way.
Uninstalling
Uninstall with your mod manager or remove the DLL file from above path.
Configuration
The configuration file is in /Data/NetScriptFramework/Plugins/BetterStealing.config.txt and you can change these options:
IgnoreKeywords - If you set these then items with any of these keywords will never remove "stolen" state.
RequireKeywords - If you set these then ONLY items with any of these keywords will remove "stolen" state.
MaxPrice - Items that cost above this will never remove "stolen" state. Default is 500.
ExcludeEnchantedItems - Enchanted items will never remove "stolen" state. Default is disabled, enchanted items can remove stolen state unless they exceeded the price set above.
Credits
pharaon3 - Helping fix the Thieves Guild questline.