This mod is an art project that I converted to SSE. It is an art project first and a game object second. What I'm trying to say is that at the time I made had to watch YouTube videos every step of the way to make it functional. This is functional, not optimal.
If anyone would like to create an updated esp that better implements this into the game world they are more than welcome to upload it themselves, or you can send it to me and I will host it here.
For everyone wondering: The ID is XX000D62, where the first two letters are the mod index. So for me it was 2D000D62. So: player.equipitem dragonslayer 2D000D62 Idk if this is correct. For me it was. Hope this helps!
Going to assume mod author isn't responding since all questions about this are unanswered so perhaps one of the people who come to this thread will know, does this mod not work with AE? Because I have downloaded it but it is not in the game. Period. I've looked quite literally everywhere possible to find anything regarding this sword and it's just not there.
Yeah tried pretty much everything, but I did in fact figure it out, for some reason the 4K one just doesn't exist in the game, had to install the lower res one, kinda sucks but it works and still looks good so I won't complain.
I'm having a problem. The Texture won't load correctly. It's believe it has the right color, but it's very blurry. Is there anything I can do to force it to load the texture correctly? A pacific trick or a dependency I should look out for or like a place where it should be in the load order? Because I'm playing with a couple of other mods and I believe I tried everything I could think about.
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If anyone would like to create an updated esp that better implements this into the game world they are more than welcome to upload it themselves, or you can send it to me and I will host it here.
Idk if this is correct. For me it was. Hope this helps!
I tried myself but i have no experience on SSedit
for me it is player.additem 1b000d62 1