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hxhunter15

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hxhunter15

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250 comments

  1. hxhunter15
    hxhunter15
    • supporter
    • 69 kudos
    Sticky
    UPDATE: Hello! It's been a while! Sorry for anyone waiting for updates or having problems with my mods and my lack of responses. I'm currently unable to do any modding work.
  2. mufuthefool
    mufuthefool
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    • 1 kudos
    need a cc umbra and uncle sheo's staves update imo
  3. Purgatorix
    Purgatorix
    • supporter
    • 1 kudos
    It seems there is a problem with the artificer patch, both are activated but I have a missing master warning.
    1. VirHonoratus
      VirHonoratus
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      • 0 kudos
      It's because it's not the same mod. The compatibility patch is for https://www.nexusmods.com/skyrimspecialedition/mods/6674. Not Simon's artificer.
    2. Purgatorix
      Purgatorix
      • supporter
      • 1 kudos
      Okay, my bad. Thanks. Will it be compatible without patch with Simon's version then?
  4. abelyo
    abelyo
    • member
    • 18 kudos
    Interesting. Would go well with animated versions of the artifacts.
  5. LibraN3nk0
    LibraN3nk0
    • member
    • 2 kudos
    Loving this mod so far, any possibilities on doing Boethiah, Uncle Sheo and ol' Herma-Mora? 
    1. Aanthirin
      Aanthirin
      • member
      • 1 kudos
      Seconding on Boethiah in particular!
  6. Ge0greCostanza
    Ge0greCostanza
    • supporter
    • 4 kudos
    I'm not getting the voice on kills with Mace of Molag Bal, only when you draw during combat. I haven't tried any of the other weapons so I can't say if it's only the mace.

    I'm not sure what the problem is. I've been playing with the console commands on the description page to mess with the cooldown timers and I still can't get it. I tried starting a new game and going through the whole House of Horrors quest to see if I was breaking it by adding the mace by console commands. Still not working.

    It's even weirder because when I first downloaded it a few days ago mid-save, it worked perfectly.
  7. Darklustre
    Darklustre
    • member
    • 5 kudos
    Anyone having a problem where the Daedric Voices aren't being initiated no matter what? Isn't working with Namira's Ring or Savior's Hide and I'm using Zia Patch.
  8. SultanBaklazhan
    SultanBaklazhan
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    • 40 kudos
    Great mod. Makes using Mehrunes Razor so satisfying
    1. Darklustre
      Darklustre
      • member
      • 5 kudos
      OMG isn't it? I had so much fun with his voice in LE. SE isn't working for me at all though :(
  9. dahoom
    dahoom
    • member
    • 2 kudos
    reply if this got updated. 
    1. Darklustre
      Darklustre
      • member
      • 5 kudos
      Respond if you've grown some manners.
  10. PopDog77
    PopDog77
    • supporter
    • 5 kudos
    Dope mod! Unsure if this is the right page to post this but was wondering if a patch could be made for https://www.nexusmods.com/skyrimspecialedition/mods/86483, to use the new Meridia voice.
  11. PhantomofSkyrim
    PhantomofSkyrim
    • member
    • 6 kudos
    Is this mod compatible with mods that change how the voices of the Daedric Princes sound, like Creepier Daedric Princes?