Skyrim Special Edition

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Created by

Solarbrigadier

Uploaded by

solarbrigadier

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About this mod

This mod seeks to re-balance the races by improving every race by adding lore friendly abilities. Race will matter more, but it won't disqualify you from playing any style with any race.

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Translations
Skyrim races needed a rework in order to give a compelling case to play them all. Breton's were just the best. This mod seeks to add lore friendly bonuses to give each race their niche with relatively equal power in each. This mod avoids nerfing, in fact there is only 1.

Note: Some have reported this mod making vampire faces darker. They fixed it by moving this mod higher in the load order.

Argonian:
Resist Disease       50% Unmodified
Resist Poison 35%
Fortify Sneak 5%
Fortify Stamina Regen  25%
Waterbreathing                   Unmodified
Histskin Unmodified

Breton:
Resist Magic  20%
Dragonskin    Added 1/5 High Elf Highborn power

Dark Elf:
Resist Fire                     50% Unmodified
Fortify Destruction        20%
Ancestor's Wrath   Added 50% bonus to destruction damage

High Elf:
Fortify Alteration  10%
Fortify Conjuration 10%
Fortify Destruction 10%
Fortify Illusion       10%
Fortify Restoration 10%
Fortify Magicka Regen   50%
Weakness to Magic 10%
Highborn Unmodified

Imperial:
Imperial Luck    Added 20% bonus to speech
Imperial March   Not affected by armor weight
Voice of the Emperor Unmodified

Khajiit:
Claws     Changed from 12 to 15 points
Fortify Pickpocket  20%
Fortify Sneak  10%
Stamina Regeneration     25%
Night Eye Unchanged

Nord:
Resist Frost    50% Unchanged
Fortify Shouts 10%
Fortify Two Handed 5%
Battle Cry      Unchanged

Orc:
Resist Magic                10%
Fortify Smithing          10%
Berserk Rage               Unchanged

Redguard:
Resist Poison            50% Unchanged
Fortify 1 handed       5%
Fortify heal rate       20%
Adrenaline Rush       Unchanged

Wood Elf:
Resist Disease 50% unchanged
Resist Poison   50% unchanged
Fortify Archery 5%
Quickdraw    1.5 times draw speed (faster than quickdraw and should stack)
Command Animal Unchanged