Skyrim Special Edition

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Gerolling - LilyMods

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LilyMods

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About this mod

Updated version of the 'Archmage Necklace' mod with optional Immersive College compatibility; enhanced quality of life changes; a unique model; as well as a greater choice in the intensity of bonuses imbued on the necklace; to help accommodate different personal play styles.

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This is a Redux for 'Archmage Necklace' by Gerolling
With optional patch for use with 'Immersive College of Winterhold'.




Intends to revive the Archmage Necklace mod;
Increased immersion; quality of life improvements; personalized choices & more.

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Wear the necklace at your own discretion, as the bonuses stack additively with the identical Arch-Mage Robe effects.

I would recommend the "Minus" stats version if you wish to stack the effects with the robes, without feeling you are making yourself 'too overpowered.'



Added optional "Plus" version of the necklace, with padded bonus stats.
To be more inline with Master level robes.
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The original comes with 15% Spell cost reduction, +50 Magicka & 100% Magicka regen.

The optional "Plus" alternative comes with 20% Spell cost reduction, +50 Magicka & 150% Magicka regen.

In mind so that you can choose between this necklace and the comparable, 'Master' level Robes. At your own discretion.



Added optional "Minus" version of the necklace, with reduced stats.
In case you want to stack the effect with the robes without feeling too overpowered.
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The original comes with 15% Spell cost reduction, +50 Magicka & 100% Magicka regen.

The optional "Minus" alternative comes with 10% Spell cost reduction, +25 Magicka & 75% Magicka regen.

In mind so that you don't have to choose between the necklace and the robes, if you just want to add a tad few more bonuses on top, at the cost of using up the neck slot.



 Removes the original lock box & in the lockbox's stead is the new "Shrine of the Magi" with the necklace floating within its grasp.
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The shrine also functions as a restorative rejuvenation pool.
Restoring all Health, Magicka & Stamina. As well as like other shrines, removing basic diseases.



Added by, but unused in ICoW, is a second hidden wall chamber, identical to the first, except being completely empty.
I have repurposed this for a nice location of the necklace for ICoW users.
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Specific only to ICoW users & requires completion of Winterhold College quest line, or "unlock" console command, to gain access.

Installed with ICoW are two hidden chambers; one of which houses several useful items like a Safe, a Shrine of Akatosh and a Shrine of Julianos.
On the opposite side, the second chamber was left barren, so to it, I've also added a Shrine of Talos and a Shrine of Mara.
As well as the new, aforementioned, "Shrine of the Magi" holding the Arch-Mage necklace.
(See Image Gallery)



Repurposes the unique model of the often neglected Amulet of Articulation.
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Without adequate skills and knowledge to make and implement my own model, I have reused the unique model of this often overlooked amulet, to spice up the legendary status of the Arch-Mage's Necklace.
Using already existing vanilla files will also ensure it retains its compatibility with 99.99% of mods.
(See Image Gallery)



Changes the name to the more slimline "Arch-Mage's Necklace" instead of the original "Silver Archmage Necklace".
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For better inventory sorting & to match the theme of its enchantment's namesake, the "Arch-Mage's Robes".



Makes the necklace weightless.
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I mean, the Arch-Mage is a Master Enchanter after all.



Rounded up/down the "Value" of the necklace.
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Depending on the version of the necklace you chose, the value should be 5000, 4000 or 3000. Of course, Other mods you may have could affect those prices.
I did this at the whims of my OCD



File's have been Cleaned, Compacted and ESL Flagged.
Compiled into one FoMod installer for ease of use.
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All this means is that it is easy to install using any Mod Manager & you shouldn't have to mess around getting this to play nice.
It also won't use up a mod slot.

Just download the file with your mod manager, and follow the installer.




Credit due for Gerolling;
The creator of the original 'Archmage Necklace' idea.






If you are updating from 1.0. The necklace location will be reset, and you will have to go reacquire it.

If you have an alternate version of the Archmage necklace installed from me or another user;
to avoid any conflicts, you'll need to first remove any current "ArchMageNecklase.esp".

Then after installation, do a quick sort with 'LOOT' to organize your load order.





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