Skyrim Special Edition
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Kailithnir

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Kailithnir

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  1. Kailithnir
    Kailithnir
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    ~ FAQ ~


    Halp! I installed your patch in my existing game and Dagri'Lon is still missing his hood.

    This plugin changes the outfits of Dagri'Lon and five other hooded characters from iNPC, but if you've already met them (specifically, been in the same cell as them) at least once before in an existing save before installing this mod, then the old hoodless outfit will have already been distributed to them. You can, however, manually give them WACCF's separate hood. Below are instructions on how to do that for Dagri'Lon:

    1.) Open up the console and select Dagri'Lon. You should see his ID displayed as xx0323B8, where xx is the load order for the iNPCs plugin.
    1a.) Bonus step: consider installing Console Commands Extender. It's a SKSE plugin that, among other features, highlights whatever you've selected with the console.
    2.) Type in "help CCF_ClothesMonkHood_Black 4" and look for an ARMO record with that name in your search results. The other hood colors are named similarly, with green/blue/etc. in place of "black." The hood you'll need has an ID of yy001DAA, where yy is the load order for WACCF's plugin.
    3.) Type in "EquipItem yy001DAA" to make Dagri'Lon equip WACCF's standalone black hood.
  2. Daniel3371
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    For Cagri'Lon I simply clicked on him while in CC and typed
    "EquipItem 000C5D10" Works great. 
  3. Maldaraan92
    Maldaraan92
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    Still works if anyone was curious
    1. luashfu
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      :V :D thanks
  4. PaulFerreira
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    It's still working fine. Thank you.
    1. luashfu
      luashfu
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      wow nice thanks.
  5. mynameisvalidstill
    mynameisvalidstill
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    CCF_ClothesMonkHood_Black didn't work for me in fact I couldn't find it even when looking outside of the game's console even though I have both mods installed I don't know how common this is but I just used a vanilla item as a replacement the black mage hood that skeletons have works great the item ID is 000C5D10
    1. Waxwork
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      Thank you so much! I play on LE but this really helped fixing this issue. Thanks!
  6. Glarthon
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    Hmm I get this bug although I don't have WACCF installed :S
  7. gades28
    gades28
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    Removed because I think I was wrong.
  8. Didelididelidoo
    Didelididelidoo
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    Hm, cant get the patch to work: Dagri'Lon is still missing his hood... any advice?
    1. Kailithnir
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      Are you installing this in an existing save? This plugin changes the outfits of Dagri'Lon and five other hooded folk from iNPC, but if the items that comprise their outfits have already been distributed after meeting them for the first time, then this won't change them on the fly.

      If you need to manually give him a hood in an existing save, you can do so with some quick console wizardy. Open up the console and select Dagri'Lon: the ID displayed by your console should be xx0323B8, where xx is the load order index for iNPC. If you want to install Console Commands Extender, that mod will highlight the target you've selected, too (among other features). Type in "help CCF_ClothesMonkHood_Black" and look for an ARMO record in the results with that name - this is WACCF's standalone black hood. It'll have an ID of yy001DAA, with yy being the load order index of WACCF's plugin. Enter "EquipItem yy001DAA" to make Dagri'Lon equip a hood.
    2. Didelididelidoo
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      Thanks for a great answer, I will try this asap (and yes, Im installing this in an existing save)!
      Edit: worked like a charm, many thanks!!
      .
  9. Atoro10
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    DELETED
  10. Laptoprocker
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    Is this a real thing? I mean missing heads with 3DNPC + WACCF?
    1. schrodingercat
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      That particular mage was missing his head by design, you might consider him an undead. The combination of those mods removes the dark hood he would normally wear.
    2. Kailithnir
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      Yeah, Dagri'Lon is basically a dullahan with extra steps. Without the hood, though, he sort of loses that mystique - not to mention that we can see through the back of his robe because the mesh is only one-sided.
    3. LanceDragonsbane
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      yeah this is the exact same problem i am having except i took off WACCF and the guy still had no hood on. He was pretty interesting with that hood but i cant seem to get this to work either.
    4. Kailithnir
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      So you had both iNPCs and WACCF installed, saw Dagri'Lon was missing his hood, and then uninstalled WACCF mid-game? This patch changes his outfit, but if you've already started a game without it then this mod probably won't change the items he's already been given. It should work with any new game you start, and for your old one you'll want to just give him a hood with the console.
  11. phandragon
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    In response to post #78540573.


    Spoiler:  
    Show

    phandragon wrote: Hi, when I activate this patch, then creation kit shows warning message that:

    FORMS: Chunk size 782 too big in chunk SNAM_ID in form TES4_ID (FF000000).
    Max size is 512, data truncated to "A patch to make kryptopyr's "Weapons, Armor, Clothing, and Clutter Fixes" play nice with iNPC/3DNPC. WACCF removes the attached hoods from the vanilla hooded robes, which affects a few of iNPC's outfits - this plugin provides the affected individuals with WACCF's separate robe and hood items.

    The following NPCs have their outfits altered:
    - Cassock (Gray robes, the orcish vampire who teaches us our ABCs for Murderers)
    - Dagri'Lon (Black robes, the headless mage in the Ratway)
    - Eldawyn (Green robes, ".
    =================================================
    If I uncheck this patch, then the message is not shown.
    In this case, what can I do to next?

    Best regards,


    The Creation Kit... now that's a name I haven't heard in a long time. I actually made this plugin entirely in xEdit, as I avoid using the CK wherever possible. By the sounds of it, the CK takes umbrage with my description being longer than 512 characters, and automatically trimmed off anything past that. This is a harmless "error" that the Kit, for some reason, decided we needed to see.

    There's nothing you'll need to do: the Creation Kit is just jumping at digital shadows, at it has always done. It throws dozens of errors like this even for Bethesda's own original plugins, and we need only click "Yes to All" to get it to kindly shut up. Most importantly, this almost certainly won't interfere with the plugin working in the actual game.
     


     
    Thank you for your kind response.
    1. LanceDragonsbane
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      i cant get this patch to work. The ESP in Interesting NPCs has been marked as an ESM.