About this mod
Note: Still Work In-Progress.
Version WIP 1.1 is newest version.
Changes Stormcloak armour and weaponry to be more randomised, whilst only giving them lore-friendly wepaons and armour the people of Skyrim would use, to give them a less militarised feel. Making them more immersive and have the variation a rebellion would have.
- Permissions and credits
-
Translations
- Mirrors
- Changelogs
Note: This mod is still work in-progress however, most of the core
elements are complete. This mod doesn't change the level lists used for
weapons, so this should be compatible with weapon mods.
Version WIP 1.1
- Finalised adding troops to Fort Amol.
- Change the fort clutter depending on who own's it.
- Added archers to the defenders faction in the civil war mission.
THIS MOD DOESN'T CHANGE GUARD OUTFITS, I'M DOING SOMETHING SEPERATE FOR
THAT.
Mod Changes:
Changes Stormcloak armour and weaponry to be more randomised, whilst
only giving them lore-friendly wepaons and armour the people of Skyrim
would use, to give them a less militarised feel. Making them more
immersive and have the variation a rebellion would have.
Load Order:
Ensure this goes below anything that changes Stormcloaks, especially
weapons and armour.
Main Changes:
- Randomise stormcloak armour to be more disorganised looking.
- Randomise stormcloak weapons to be more disorganised looking.
- Added a light and heavy only variants of the armours for Archers & Leaden
- Changed as many Stormcloak NPC's as I could find.
- Stopped the scaling of commanders, Ulfric and Galmar. They're now fixed at these levels:
- Fort Captain's - Level 20
- Commander's - Level 25
- Galmar - Level 30
- Ulfric - Level 40
Note: All levels are set to the max that the character scaled to, so Ulfric has always maxed out at level 40, now he's just fixed there.
- Added Unique weapons for all the commanders plus Ulfric & Galmar.
- Heartstriker - Nord Hero Bow that deals frost damage
- Stormageddon - Nordic War Axe that deals shock damage.
- Thrice-Piercer - Nord Hero Sword that absorbs health.
- Oath-Giver - Dawnguard War Axe that deals fire damage.
- Oath-Breaker - Dawnguard War Axe that deals frost damage.
- Skull-Smasher - Nordic Warhammer with 80% critical damage chance, with the worlds slowest swingspeed.
- Doomslayer - Dwarven Battleaxe that makes enemies flee.
- Elf-Smasher - Nordic Battleaxe that deals extra damage to Elves. (Galmar)
- Kings Legacy - Nordic War-Axe that makes enemis flee. (Ulfric)
Military Camp Changes:
- Added new classes (Archer and Leaden) to each camp.
- Allow player to take one of the two horses at every camp.
- The remaining horse is renamed to "Stormbear's Horse" and is still considered theft.
- Leaden acts as a body-guard for the commander (Stormbear) standing guard outside the tent.
- Changed weapons and armour available on the blacksmith's table to fit the equipment stormcloaks now wear.
- Allow players who are part of the Stormcloaks to take the weapons.
Fort Changes:
- Adds Archers and Leadens to Fort Amol.
- Will be added to all other Forts in future.
Battle Changes:
- Added Ulfric's new axe to his "battle" variation so he doesn't have a sword for only one scene in the game.
Misc Changes:
- Changed the name of all Stormcloak Soldiers to "Stormcloak Warrior" to make them feel less like a military and also to appear more "Nordic."
- Added a Stormcloak Archer & Leaden (Heavy) class.
- Randomise the Stormcloak & Imperial Quartermaster's outfit between the two variations of Blacksmith's clothes. So they look less repetitive. (This is the only thing that touches on Imperials, will do a seperate mod.)
- Changed Ulfric's opening sequence attire to Steel Plate Armour so he looks like he's just been captured fighting a battle. (Does wear his default outfit after this for the rest of the game though).
- Changed Ralof's armour to Whiterun Guard armour to show where he's from and also changed his weapon from an Iron War-Axe to an Iron Battleaxe as he actually has a higher two handed than one handed skill.
- Added named "Amulets of Talos" for both Ulfric & Galmar.
- Changed the name of "Stormcloak Quartermaster" to "Stormcloak Blacksmith" in order for him to feel less militaristic.
KA-CHOW!