Skyrim Special Edition

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CrimsonLeader66

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CrimsonLeader66

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About this mod

Note: Still Work In-Progress.

Version WIP 1.1 is newest version.

Changes Stormcloak armour and weaponry to be more randomised, whilst only giving them lore-friendly wepaons and armour the people of Skyrim would use, to give them a less militarised feel. Making them more immersive and have the variation a rebellion would have.

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Mod Requested by Woozel.

Note: This mod is still work in-progress however, most of the core
elements are complete. This mod doesn't change the level lists used for
weapons, so this should be compatible with weapon mods.


Version WIP 1.1

-  Finalised adding troops to Fort Amol.
-  Change the fort clutter depending on who own's it.
-  Added archers to the defenders faction in the civil war mission.


THIS MOD DOESN'T CHANGE GUARD OUTFITS, I'M DOING SOMETHING SEPERATE FOR
THAT.

Mod Changes:

Changes Stormcloak armour and weaponry to be more randomised, whilst
only giving them lore-friendly wepaons and armour the people of Skyrim
would use, to give them a less militarised feel. Making them more
immersive and have the variation a rebellion would have.

Load Order:

Ensure this goes below anything that changes Stormcloaks, especially
weapons and armour.

Main Changes:

-  Randomise stormcloak armour to be more disorganised looking.
-  Randomise stormcloak weapons to be more disorganised looking.
-  Added a light and heavy only variants of the armours for Archers & Leaden
-  Changed as many Stormcloak NPC's as I could find.
-  Stopped the scaling of commanders, Ulfric and Galmar. They're now fixed at these levels:
    -   Fort Captain's - Level 20
    -   Commander's - Level 25
    -   Galmar - Level 30
    -   Ulfric - Level 40

Note:  All levels are set to the max that the character scaled to, so Ulfric has always maxed out at level 40, now he's just fixed there.

    -   Added Unique weapons for all the commanders plus Ulfric & Galmar.
    -   Heartstriker - Nord Hero Bow that deals frost damage
    -   Stormageddon - Nordic War Axe that deals shock damage.
    -   Thrice-Piercer -  Nord Hero Sword that absorbs health.
    -   Oath-Giver - Dawnguard War Axe that deals fire damage.
    -   Oath-Breaker -  Dawnguard War Axe that deals frost damage.
    -   Skull-Smasher - Nordic Warhammer with 80% critical damage chance, with the worlds slowest swingspeed.
    -   Doomslayer - Dwarven Battleaxe that makes enemies flee.
    -   Elf-Smasher - Nordic Battleaxe that deals extra damage to Elves. (Galmar)
    -   Kings Legacy - Nordic War-Axe that makes enemis flee. (Ulfric)

Military Camp Changes:

-   Added new classes (Archer and Leaden) to each camp.
-   Allow player to take one of the two horses at every camp.
-   The remaining horse is renamed to "Stormbear's Horse" and is still considered theft.
-   Leaden acts as a body-guard for the commander (Stormbear) standing guard outside the tent.
-   Changed weapons and armour available on the blacksmith's table to fit the equipment stormcloaks now wear.
-   Allow players who are part of the Stormcloaks to take the weapons.

Fort Changes:


-   Adds Archers and Leadens to Fort Amol.
-   Will be added to all other Forts in future.

Battle Changes:


-   Added Ulfric's new axe to his "battle" variation so he doesn't have a sword for only one scene in the game.

Misc Changes:

-  Changed the name of all Stormcloak Soldiers to "Stormcloak Warrior" to make them feel less like a military and also to appear more "Nordic."
-   Added a Stormcloak Archer & Leaden (Heavy) class.
-   Randomise the Stormcloak & Imperial Quartermaster's outfit between the two variations of Blacksmith's clothes. So they look less repetitive. (This is the only thing that touches on Imperials, will do a seperate mod.)
-   Changed Ulfric's opening sequence attire to Steel Plate Armour so he looks like he's just been captured fighting a battle. (Does wear his default outfit after this for the rest of the game though).
-   Changed Ralof's armour to Whiterun Guard armour to show where he's from and also changed his weapon from an Iron War-Axe to an Iron Battleaxe as he actually has a higher two handed than one handed skill.
-   Added named "Amulets of Talos" for both Ulfric & Galmar.
-   Changed the name of "Stormcloak Quartermaster" to "Stormcloak Blacksmith" in order for him to feel less militaristic.

KA-CHOW!