This is my first mod created by trying to learn how the creation Kit works . It is a basic player home (especially for those that like to roleplay as assassins ) located near Riverwood , you can go there at the start of the game
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 0.1
This is the first release of the mod , it includes the player home , a merchant , 1 Armour set craftable , 1 weapon carftable
Donations
No donations accepted
This is my first mod created by trying to learn how the creation Kit works . It is a basic player home (especially for those that like to roleplay as assassins ) located near Riverwood , you can go there at the start of the game. It has all the basic functions of a player home and all crafting stations except the smelter . For this version you can go directly to the home and take it as your own , in the future I plan to implement a quest through which you will aquire the home.