Skyrim Special Edition

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  1. venjhammet
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    • 526 posts
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    Hello everyone as you all know now Vominheim is out and it has been in the works for quite sometime. It started as part of my Hammet's Dungeon Packs and now it has it's own esp. I needed it to come out and not hiding in the shadow of my dungeon packs. Now it's out and deserved to be on the New Land Category.I know some would not consider this but this is the path I chosen. I have worked hard in creating this mod and I do hope that you will enjoy playing it. Most of you who have played my dungeon packs will know that the dungeons I made are highly detailed and immersive. I have put lots of time and effort on this new mod. Making a land mod is quite challenging. For what it lacks in questline, it stands out on level design..I think..well others think that way and I am flattered and I thank you.. I only ask that please be courteous in suggestion and comment and please don't forget to endorse the mod if you like it.
  2. ForRedwall
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    • 1,207 posts
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    Hello venjhammet,

    How do I obtain the key to the player home? I found the note and it hints at going to one of the caves but when I cleared it I did not see any notes related to the first note. Any more hints or clues would be greatly appreciated.
  3. RestitutorOrbix
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    I just started playing this mod and the ship from Dawnstar crashes the game. So I used the console command "coc wakecrest" to get myself to the island and that worked, at least so far. Is there anything that I will miss if I cannot get to the intended port village? It is not only the ship, but even the console command crashes the game. There is something about the village that is incompatible with my game.
  4. hojin0450
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    I was translate this mod and impressed about venjhammet's Note
    thanks venjhammet xD
  5. nonolepetitrobot
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    • 299 posts
    • 3 kudos
    I arrived tired, at dusk, and there is not even a place where I can sleep, me and my followers ? Other than that, super mod.
  6. mrdesiballer
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    This mod looks fantastic! Can I add it in the middle of my playthrough, or is it strictly for new games only?
  7. Jayombie
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    Thought I try this land expansion out.

    I can tell that every cave and dungeon has a story, always loved your inner sanctums of fantasy.

    Okay this will be ongoing but a couple of things from the start...

    Tree of Mara in Gladefall Grove , ask's me twice if I want to follow, no biggy but prob something to do with Winterson Mod.

    Big issue and one that may be unique with VR is that I have died in a couple of instances whilst inside a cave/dungeon and when the game reloads it places me with like a double vision and I have an image over an image. My frames go under 10fps and its unplayable. I have to exit and reload to correct this. May I add this only happens with these caves whilst in Vominheim, I been using your HammetDungeons mod for years with no troubles,.

  8. haplessAccreditation
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    Bards!!! Yessss
  9. soheil777
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    • 495 posts
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    hi dude
    i see a video in YouTube
    why your mod dont have sound?

    without sound you & your mod can not grow up

    1. ASsil5
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      wtf man this mod is made by only one guy
      it provide some new dungeons in some new explorable zone
    2. teresatiger
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      Interesting. I don't see you contributing anything to the community...seems strange to be so full of advice about what sort of unpaid work other people should do on their own hobby projects. Very interesting...
    3. porjamas
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      • 59 posts
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      Every work is worth it, every effort deserve gratitude! Maybe the sound is important but I think new mods need gratitude first, and critics come afterward.
      But thank you for the sound issue mention, still, the guy works alone.
    4. venjhammet
      • supporter
      • 526 posts
      • 142 kudos
      There is no sound issue on my mod. How many times must I repeat on saying that I am only using vanilla asset. Please take the time and do read the Description tab before commenting unnecessary things.
  10. Kiki981
    • member
    • 405 posts
    • 3 kudos
    I always used Hammet's dungeons. I would like to try this new island and sadly I don't wan't to start nwe game just becouse of this mod. Is there any way to use this mod without new playthrough?
    1. EmperorLazarus
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      It was said thats not possible.
  11. kellred
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    • 13 posts
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    What are the differences between the two main files?
    1. TKHBMVP
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      • 3,291 posts
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      Would be interesting to know, I'm also confused.
    2. Shizof
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      Version change.