Skyrim Special Edition

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venjhammet

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venjhammet

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About this mod

Welcome to the Land of Vominheim, a DLC size land mod larger than Solstheim with questline for you to enjoy and dozens of locations to discover and explore.

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Translations
  • Turkish
  • Spanish
  • Russian
  • Mandarin
  • German
  • French
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New Vominheim
by: venjhammet

Lore Story:

Centuries ago, the land of Vominheim was shackled by the tyrannical grip of the dark necromancer Vuldur. Fear was the daily bread of its citizens until a courageous Nord prince, Valdgar, emerged to challenge the oppressive reign. Blessed with the ancient power of the Voice, Valdgar rallied his allies and led a daring assault on the necromancer's stronghold. The clash between the young prince and the sinister master of dark magic erupted into a monumental battle. Despite the odds, Valdgar's determination and prowess prevailed, dealing a decisive blow to Vuldur. In a desperate bid to escape defeat, the dark lord fled to the Desolate Veil, leaving Vominheim liberated from the clutches of his malevolent cult and their once-feared leader.

Embark on an epic adventure with New Vominheim, a massive DLC-sized mod that dwarfs even the vast expanses of Solstheim. With over 30+ intricate questlines and more than 50+ meticulously crafted dungeons and locations, the journey through this sprawling realm promises endless discovery and exploration.

Prepare to face formidable adversaries as you traverse this unforgiving landscape, each victory rewarded with unique enchantments of armor sets and weapons. Amidst the perilous terrain, find solace in the opportunity to claim ownership of prestigious homes and assemble a loyal band of followers to aid you in your quest.

With a minimum level requirement of 40, this mod beckons seasoned adventurers to heed the call. Available on both Skyrim Special Edition (SE) and Anniversary Edition (AE), it invites players to immerse themselves in the mysteries of the island without the constraints of explicit guidance. 

While lacking voiced NPC dialogue due to the scope of this solo endeavor, the absence of hand-holding adds to the allure of exploration. The mod, crafted with meticulous care, serves as a testament to the passion and dedication of its creator. 

Designed primarily for the joy of discovery, the questline adds a touch of narrative depth to enrich your exploration. Uncover hidden secrets, unravel mysteries, and forge your own path in this expansive world crafted for those who seek adventure beyond the beaten path.

Please don't forget to endorse my mods. Feel free to drop by at my Discord and please if you like my work, you can support me by dropping by at Kofi and Patreon.

How to go back to Skyrim or Solstheim:

After you finish the main Quest "The Land of Fire and Ice" a fast travel marker will be available near Whiteshore and Mer Varden.
-Near Whiteshore, fast travel to Skyrim
-Near Mer Varden, fast travel to Solstheim

You can also go back via boat.
-Whiteshore dock to Skyrim
-Mer Varden dock to Solstheim

Important things to take note of:

1. May install during mid playthrough provided it's your first time playing this mod
2. Show some respect, no posting on another site, please
3. Compatible with all of my Reworked Dungeons, Standalone Dungeons, Hammet Dungeon Pack 1 & 2 and Valefrost.
4. Lastly no request or asking permission to port to Console. I will port them all myself soon.
5. No one is allowed to make changes, alterations or patches without seeking my permission first
6. other language translation are welcome, no need to ask permission
7. Quest guide available at the DOCS Tab
8. Requires SE with v1.5.97.0.8. Can be used for AE v1.6.353., v1.6.640, GOG version, v1.6.1130.0.8, and the latest 1.6.1170.0.8. This mod is not SKSE-dependent.







changelog:

v2.40
-rewrote and improved all books, journals, and notes
-rewrote and improved all quest descriptions and details
-expanded the island up northeast of Alnorn
-expanded some islands on the southern part
-added a bandit camp with a dwemer ruin east of Alnorn
-added a new realm Aldarim Morass (Apocrypha Style)
-added lore book for Aldarim Morass (Seabreeze Tavern)
-added a shrine Dresan's Watch
-added a shrine Weeping Rock
-added a new quest for Aldarim Morass "The Mystery of Dresan's Watch" (please check the DOCS tab above or the included download file of the mod)

I've chosen to revisit this mod page, a project that I should have consistently pursued since its inception within the Hammet Dungeon Pack many years ago instead of creating a new page. From its humble beginnings, this mod has undergone a remarkable transformation. What was once a peculiar, rudimentary landscape has evolved into a rich tapestry, brimming with intricately designed dungeons and captivating locations waiting to be unearthed and explored.

May your explorations of this land be filled with wonder and joy. I commit to ongoing updates as time permits, and look forward to adding a voice line in the near future. Your enduring support over the years has been deeply appreciated. Thank you.

Special thanks to my friends and my team the Sons of Vuldur, who are always there to give support:
lysander and ripx