Skyrim Special Edition
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Maelwas

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Maelwas

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About this mod

A lightweight vampire mod, focusing on enchance vampire gameplay in human form.

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YET ANOTHER VAMPIRE OVERHAUL

What this mod do:  The goal of YAVO is to enchance the way you play the vampire life, more "traditional" way. It will add features to the human form vampire (be a simple but powerful vampire is enough, no need the Molag Bal curse and the vampire lord form.)

What this mod NOT do: Enchancing the vampire lord gameplay.  It's not his goal and other mods already do that very well: Sacrosanct or Better Vampires.


Life as a vampire: The vanilla gameplay of vampire in Skyrim is a complete non sense. Vampires are blood mage and blood addicted. YAVO bring a traditional vampire: a starving vampire is weaker and a fully fed vampire is stronger. You don't loose powers with your hunger, but your weaknesses amplify. In YAVO you feed to stay healthy and heal.

  • stage 1: Stated Vampire.  25% weakness to fire. No sun damage.  100% resistance to frost
  • stage 2: Thisty Vampire: 50% weakness to fire. Sun Damage.   75% resistance to frost.
  • stage 3: Ravenous Vampire: 75% weakness to fire. Sun Damage.  50% resistance to frost.
  • stage 4:  Starved Vampire: 100% weakness to fire. Sun will burn you to death. The beast in you can take control, and you will randomly attack NPC on sight and drain them to death to satisfy your hunger.  25% resistance to frost.

   
Aging system: An older vampire is stronger than a baby vampire. The time you spend as a vampire will enchance your passives and active abilities (see powers description below). You have 6 ranks in aging: Fledgling, Blooded, Mistwalker, NightStalker, Ancient and NightLord.


Stamina vs Magicka:  In YAVO, you are not tied to be a mage as a vampire. Some passive abilities will help you as a stamina character. Spells will use magicka. Lesser powers will drain your magicka OR your stamina. This feature is togglable in MCM menu.

MCM Menu: Here you can assign hotkeys to different powers. You can also choose if your magicka or your stamina will be drained by powers.

Powers, Spells and abilities:     Here a list of powers. Powers enchanced by Aging System will be noted with "(Aging)".

Abilities       
  • Vampire ranks (Fledgling, Blooded, Mistwalker, NightStalker, Ancient and NightLord)(Aging): bonus to health regeneration, bonus to weapon and block, physical damage reduction, movement speed and jump (with no falling damage) , bonus to unarmed damage. A NightLord Vampire can walk (not run) on water.
  • Curse of the Death: As an undead restoration spells, potions and food have no effects. One and only way to heal is by drinking blood (trough feeding system or blood potion)
  • Power of the death: 100% resistant to poison and disease, no need to breath (waterbreathing)
  • Blood Sense: you can smell blood of others even if you can't see them.
  • Vanilla abilities: reduction illusion spell cost and bonus to sneaking


Spells:
  • Blood Ball (Aging):  Instead of the classic vampiric drain, you gain a blood ball that do AOE damage, drain health, magika and stamina. Similar to the Vampire Lord drain, but Blood Ball doesn't affect vampire lord progression.
  • Blood Plague (Aging): Plague your ennemy with a DOT.  If the target is killed by Blood Plague it will jump to nearby targets.
  • Raise Dead (Aging): Reanimate a dead corpse to fight for you. Aging system will raise the level of ennemies you can reanimate.
  • Vampiric Grip: Work as the vampire lord grip.
  • Vampire Drain(Aging): The classic drain leveled with Aging system.


Powers:

  • Night Cloak: Togglable power that give you a bat cloak to drain life from ennemies. Active only in combat and not while sneaking.
  • Bat Form: Togglable. Become a cloud of bats to avoid incoming damages, but you can't deal any damage while in this form. Drain magicka or stamina.
  • Tainted Blood (Aging): Togglable. Increase your magicka and physical resistance. Drain magicka or stamina.
  • Strenght of The Beast: Togglable. Your power attacks deal double damage, but drain double stamina. Forwarding power attacks knock back the target.
  • Imbued Weapons (Aging): Cost magicka or stamina to activate. Duration 30 seconds.  Infuse your vampiric power into your equiped weapons. Normal attack infect your target with blood plague (but dying target doesn't infect nearby ennemies). Power attack release a beam draining life and damaging enemy.
  • Vampire Turn: The next NPC you feed will turn vampire. (See description below)
  • Shadow Cloak: Vanilla spell tweaked to be a lesser power and add a muffle effect.
  • Vampire seduction: Vanilla spell.
  • Vampire Sight: vampiric night eye vanilla spell (compatible Predator Vision)
  • Vampire Feed: Trigger the YAVO feed system (see description below)





Feed system:
 The YAVO feed system is independent of the vanilla feed. If you are near a sleeping npc or a thrall in Harkon castle, you can activate them and feed the vanilla way, triggering the vampire stage progression. You can also use the Feed power to trigger Yavo feed, giving you choice trough dialogue box.
  •  Drink: you bit your victim damaging a small amount of health and healing a small amount
  • Drain: Kill your target and healing you at 100%. Killing someone near other people will warn them.
  • Bottle: Damage a small amount of target health ang give you a blood potion.
  • If Vampire Turn Power is active  - Turn:   Turn your target into vampire.

Now the success of the feed is conditional:
  • Feeding on a sleeping target or a thrall always succeed
  • Feeding on a dead corpse always succeed if it's a fresh killing.
  • Feeding on a living target while not in combat as a chance to fail, warning the target and trigger a fight.
  • Feeding on living tatget while in combat will always kill the target if succeed.
  • Sneak feeding, if you are not detected, always succeed. if your weapon or spell is sheathed , trigger the dialogue box. If your weapon is drawn,  target is killed.
  • Feeding in Vampire Lord always kill the target.
  • Note: If you feed without killing, the target enter in recovery, and you can't feed again until 24h have passed.

Feed trough dialogue  You can also feed by seducing, intimidating or revealing your vampirism.  Talk to a NPC and choose the line: "I need to talk to you ... (Feed)"

Now if you try seduce or intimidate the target, you will have a speech check (like vanilla dialogue).
  • If you succeed, you can feed on the target, triggering the dialogue box. If you let alive the target, it will enter in recovery for 24h. After that, you can feed again without to pass the speech check.
  • If you fail, you can't try again until 3 days have passed.

You can also reveal your vampirism. Be careful, to succeed you will have a speech check but the target must be in good contition with you too. You don't want reveal your condition to an stranger.
  • Success: You can feed but not kill your friend. Recovery of 24h.
  • Fail: Wait 3 days if you want to try again.


Turning an NPC into vampire:  You can turn an NPC by activating the Vampire Turn Power and feeding on a target trough feed power or dialogue. You can turn up to 20 NPC. Why this limitation? it's beacause technically, the game handle badly changing race of an NPC, can randomly triggering the black face bug. To avoid that, YAVO add a quest tracking your turned NPC, giving them vampiric power, apparence (red eyes) and flaging them as vampire and undead, without changing their race. 

Your vampiric child will be friendly with you, sharing gladly blood with you, and become a follower. Trough the transformation, the NPC gain blood ball spell, night cloak power and some vampire abilities.

NOTE: During the vampire quest when you must turn npc and your family, it's HIGHLY recommended to turn them the vanilla way (activating them after usin vampire seduction) and not trough yavo feed.


Install/Uninstall

You can install this mod mid game, but i recommend a fresh game to avoid possible bug.
Cure your vampirism before uninstall this mod.

Compatibility:

This mod alter a minimum the base game to avoid conflict. Scripts altered:  DLC1BloodPotionEffectScript.pex, PlayerVampireQuestScript.pex, prkf_vampirefeedbeds_000cf02c.pex

COMPATIBLE:  
  •  Mods altering vampire appearence
  • Mods calling the vampire feed without changing it
  •         Mods changing Vampire Lord perk tree without changing vampire base abilities. Depending of the mod, you can loose the feed power in vampire lord form, but the hotkey still trigger it.

INCOMPATIBLE:
Any mod altering vampires abilities.


UPDATES 

VERSION 1.2:
  •  Fixed a bug causing CTD when player turn into ash pile
  • Some updates in spells for constitency
  • Balance update on passive abilities ( yes, like in MMO, it's a nerf), since players feels overpowered with the mod.
  • Added BatForm Spell power for turned npcs.
  • Now only healing potions have no effect on player. Others potions works.


OPTIONAL  SECTION  

With update 1.2, i added a optional file: YAVOforNPC

This is an addon to the main file, giving yavo powers to vampire npcs across skyrim. Vampires encounters have now a range of powers depending of their level ( a nightlord vampire will be stronger and more resistant than a Fledgling vampire). A leveled classic vampire drain for common vampires and blood ball for vampires boss. Several abilities are added per rank, like abilities the player character gain with the aging system (buff to resistance, speed, weapons attack). Vampires will cast bat cloak and bat form at will during combat, and have a chance to cast bat form on hit when their health drop below 50%. Vampires will drop Vampire Blood on death. Drinking it will turn player character into vampire, but have no effect on other npcs.

Unique NPCs like Serana, Valerica etc.. are handled by a quest, the actor base records are untouched for unique npcs, so YAVOforNPC is compatible with whatever beautification mods.

YAVOforNPC is compatible with combat overhauls like wildcat, ultimate combat etc...
YAVOforNPC is partially  compatible with ennemies overhauls. You want to have YAVOforNPC loaded after this mods.
For Serana load YAVOforNPC after dialogue edit or beautification mod. My mod have not conflict with this kind of mods. But YAVOforNPC can have unpredictable conflicts with mods touching serana spells.   




CREDITS

Univers123 for his mod Skyrim Vampire Overhaul MOD and let other modders to use his scripts.

https://www.nexusmods.com/skyrimspecialedition/mods/18665?tab=description


rubijoyal for Vampiric Thirst (https://www.nexusmods.com/skyrimspecialedition/mods/17610) and 
tx12001 for Curse of the vampire (https://www.nexusmods.com/skyrimspecialedition/mods/10086)
playing their mods inpired YAVO.