Skyrim Special Edition

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Mihail and Son6Of6Tredis

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MihailMods

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45 comments

  1. MihailMods
    MihailMods
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    Hi guys, i'm glad to be back here on Special Edition.
    This is a port of the last release of a oldrim mod of mine, converted to form 44 and optimized to run on Special Edition. This mod is flagged as .ESL, this means that if you have the most recent updates to special edition it will not use your .esp slots, so, you will not loose 1 slot after installing this mod. If you do not have the newest updates he will be recognized as regular .ESP and will use one regular slot. In both cases the mod will work fine.
    Have fun playing with it.

    Mihail
  2. Butterfliezzz
    Butterfliezzz
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    Conjured Hemonculous doesn't seem to attack anyone, he will conjure his minions but won't throw out any spells.
  3. swordsaintzyki
    swordsaintzyki
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    :(
    1. Mackers240
      Mackers240
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      Bump. Please fix this, Mihail.
    2. VeronikaAlexandrov
      VeronikaAlexandrov
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      Any chance, that someone knows how to fix it? I'd like to do it myself actually don't want to take up good Mihail's time after all but, Loot's saying this one is dirty and I was looking forward to using it:

      mihailspectres.esp  CDDFC931This plugin contains wild edits beyond ITM and UDR records and deleted navmeshes and may require additional manual cleaning to not interfere with other mods.SSEEdit v4.0.3 found 2 deleted navmeshes. It is strongly recommended not to use mods that contain deleted navmeshes as they're known to cause crashes. Deleted navmeshes must be corrected manually (a complex process that should be done by the mod author). More information on deleted navmeshes is provided here.

  4. Derwan
    Derwan
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    Mihail, I'm not sure what you had in mind with it but you NEED to fix the BrokenHelmHollowExterior01 navmesh. It's seriously messed up - one cell doesn't have a navmesh, the other cell gains a second one, trying to fix it with xEdit makes the program try to edit cascadingly up the masters until it tries to modify the TES4Header of Dawnguard.esm. If any mod attempts to add any sort of AI marker or structure into that general area, it'll start crashing like no tomorrow.

    I've already found one potential CtD with this navmesh - the mod Nordic Ruins of Skyrim places some structures in that area, and edits the Navmesh info map, which is based on the vanilla info map, which therefore references this deleted navmesh. The second the game tries to load anything which references a deleted navmesh, it will instantly crash.
  5. tsalbmrots
    tsalbmrots
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    I like this spirits design. but im also using "obscure college of winterhold". And i cant use guardian spectres, mihail :( can you patch guardian spectres & obscure college of winterhold.
  6. Laptoprocker
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    The mod contains deleted navmeshes which is a huge game breaking issue that can lead to crashes and various issues. I recommend not using this mod until this is fixed.

    Mihail I am a big fan of your mods, and I hope you will fix this one soon as well! Maybe put up a disclaimer until then :)
    1. MihailMods
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      ignore it, my friend, you should not take so seriously LOOT reports.
      you obviously need to change and delete navmeshes when adding new structures to vanilla world.
      despite that, deleted references are undeleted and disabled later on tesedit5, what avoids ctd if your save references to that navmeshes.
      i play with guardian spectres since his release with no prob at all.
    2. Kulharin
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      Problem is with deleted navmeshes, if any other mod you have installed tries to reference that navmesh it is a 100% CTD as soon as you get near the area.  moving or deleting individual triangles is ok but if an entire navmesh gets deleted that can be an issue depending on one's load order.

      Which cell/ location is the navmesh in that is deleted?
  7. PsychoticHazard
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    So, based on the Hemonculus lore, this one should follow you around after being summoned. Kinda wish they had cheat versions that could be common spells though
  8. MihailMods
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    read the description, guys
  9. PsychoticHazard
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    O
  10. Cr4ckTh3Skye
    Cr4ckTh3Skye
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    hi! for some reason the spectre doesn't follow me. any idea? i'll try other ones later
  11. pushpal
    pushpal
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    Mihail you are certainly one of the best 10 modders of Skyrim, mark my words, I have used 800+ mods so far and I can think of only a few mod authors who are as humble, polite and produce great mods at the same time!