I'm stuck on the trololo quest. I got Eduard's staff but when I talk to him there's no option to give it back or do anything else for the quest, the journal still says "Eduard is missing something, find out what it is." What do I do?
What was the purpose of this comment? To try and goad me? Just being derogatory in nature? Make me ban you? Or just to show how uninformed about modding and computer files in general you are to everyone?
If you don't like a mod keep on walking and keep your low quality comments to yourself.
i get you man, you weren't even being negative, thats how it is when you communicate through text sometimes, people miscontext your speech, is what it is
having trouble with the door to the dwarven ruins, I can enter but the door glitches when I leave and I'm stuck in the middle of the door. Had to use console command to leave.
Also bought the notes at nightgate inn, and #2 says there's a strange door se of winterhold by nw of windhelm. That is on land, appears to be outside the encounter zone, and I have searched that narrow area several times and I have not found any door.??
Is there a way to change some of these encounters? I am trying to incorporate Xelzaz into my game, but this mod apparently adds a fairly large group of thalmor to the border gate where he spawns, and there is no way to recruit him without either being at least level 25 and well-equipped, or killing them all with console commands.
Personally, I'd prefer the follower over the thalmor. Is there a simple way I can disable that particular group?
Yes. That's a bit smarmy, but it would work. I was looking for more of an organic way, honestly. I'm building a list for my wife, and I'm trying to minimize the use of console commands and workarounds.
Iam having some issues north of Solitude around the Dainty sload/ Solitude Lighthouse location and i was wondering if this mod combined with Solitude Docks could be the issue. (i think that combo is the issue as i never had it before)
Anyone else running in this issue?
Issues are that Textures sometimes dont load or the game crashing (not ctd) when i fast travel or enter that mentioned boat.
Go to Nightgate Inn, talk to Eduard. He needs "something" (no more information). Go to location on the map and there are some Daedra cultists. Kill them take Trololo staff (no idea what it is, or why Eduard needs it. Look at quest for next step. No "return staff to Eduard" quest. He still needs "something"?!?
See a small island that seems to be on fire. Since I'm here, check it out. Find a door. that opens to the top of the burning island. Find some dead wizards. No quest, no idea what is going on. See another "new" location marker. Since I'm here, check it out.
Find some bandits trying to kill 3 "sirens" (wispmothers). Kill them, and (of course) bandits try to kill me. After dispatching them, their bodies contain nothing to tell me what is going on.
What? How's that wasting your time? That's literally what the mod does. It isn't a proper quest mod or anything like that. It basically just adds a bunch of random stuff to see as you travel. That's it.
So this is not just encounters with NPCs, it messes with the map? If it was just creating stuff in the Sea of Ghosts it would be fine cuz theres not much there, but in everywhere else will probably conflict with something. I will give it a test anyway since it seems interesting.
172 comments
If you don't like a mod keep on walking and keep your low quality comments to yourself.
If you meant "You're" - Yes.
Also bought the notes at nightgate inn, and #2 says there's a strange door se of winterhold by nw of windhelm. That is on land, appears to be outside the encounter zone, and I have searched that narrow area several times and I have not found any door.??
Personally, I'd prefer the follower over the thalmor. Is there a simple way I can disable that particular group?
load up Skyrim, go get your follower.
Go to random location once he is following you
enable and load back up NE
win!
Anyone else running in this issue?
Issues are that Textures sometimes dont load or the game crashing (not ctd) when i fast travel or enter that mentioned boat.
See a small island that seems to be on fire. Since I'm here, check it out. Find a door. that opens to the top of the burning island. Find some dead wizards. No quest, no idea what is going on. See another "new" location marker. Since I'm here, check it out.
Find some bandits trying to kill 3 "sirens" (wispmothers). Kill them, and (of course) bandits try to kill me. After dispatching them, their bodies contain nothing to tell me what is going on.
Delete mod. Thanks for wasting my time!