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v0.2
- modified aura script to check your max magicka everytime your gear changes; if max magicka goes below zero, all auras are dispelled automatically
- scripts keep track of the number of active auras now and you can't have more auras active than the defined maximum (configured in MCM, default = 3; Aura - Light does not contribute to this)
- added "Aura - Turn Undead": nearby undead up to level 13 flee
v0.1a
- fixed a bug with the healing aura that kept the player from sprinting and jumping
v0.1
- initial release