I was using Jaxonz's positioner to copy items in my inventory (Classic Skyrim). The challenge was I had to already have the iron ingot to copy it, but that no longer works in SSE. This mod goes one step further than Jaxonz. The big difference between this and pure additem is that it subtracts the value from my gold? I was hoping to find a mod that didn't require me to open the console which is really where the immersion breaks for me. Beggars can't be choosers... If I were a modder, the mod I would make would use the concept of paying for it out of my gold, but there would be an ingame mechanism, such as a "bag of holding" duplicator. Whatever is in the bag when I drop it is duplicated, the cost of whatever I take from the bag will be deducted from my gold.
That's my reasoning behind it ^^. Don't want to fully cheat but don't have time to spend chasing around for that last demonboi-heart when i have 20k+ septimbois.
....What's the difference? Both bat file and that mod is both considered cheating, only difference between the two is that your bat files are limited to vanilla and can get duplicates faster. And of course, you can make your gold go into the minus with your mod if your gold is at zero.
You really didn't read any of the descriptions now did you :D?
My batch files give you one item and deduct gold based on the item you cheat and thats the whole point of why I made other bundles and not just the cheat version. Don't you see the difference in a menu where you can just add everything to your inventory to the game compared to adding smithing components that cost more than they do in the game stores themselves? Meaning its technically balanced, you get the item fast, you pay a healthy chunk of gold compared to what it would cost in-game. unless you think spending less time doing chores makes things cheaty. (chores here being fast-travel between cities trying to find the resources, only to end up spending MORE TIME but LESS GOLD with the same end result.) With this logic, adding an iron ingot and taking away MORE gold than it would cost at a store is the same thing as adding a million gold and full dragon set at level 1 because of "....What's the difference?".
***TLDR***- Fat smackin difference --------- And do you mean that just because you can spawn infinite resources even if your money goes below 0 that this makes it OP or just as cheaty? If you are "smart" enough to give your "bank account" in Skyrim a -100000 value using this mod to level smithing and get a good set of armor in the start you still need to regain all that coin later to use other bartering options again in-game, for a balanced tradeoff called "is it worth it?". So yeah the AddMenuItem is extremely different to this mod, and this mod is only a bunch of batch files with 0 impacts on anything at all.
***TLDR***- If you don't want to be in debt using the files... don't use them when you can't afford it? --------- Hope that explains why the in-between mods of full cheat and not cheating exists ^^
10 comments
My batch files give you one item and deduct gold based on the item you cheat and thats the whole point of why I made other bundles and not just the cheat version. Don't you see the difference in a menu where you can just add everything to your inventory to the game compared to adding smithing components that cost more than they do in the game stores themselves? Meaning its technically balanced, you get the item fast, you pay a healthy chunk of gold compared to what it would cost in-game. unless you think spending less time doing chores makes things cheaty. (chores here being fast-travel between cities trying to find the resources, only to end up spending MORE TIME but LESS GOLD with the same end result.) With this logic, adding an iron ingot and taking away MORE gold than it would cost at a store is the same thing as adding a million gold and full dragon set at level 1 because of "....What's the difference?".
***TLDR***- Fat smackin difference
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And do you mean that just because you can spawn infinite resources even if your money goes below 0 that this makes it OP or just as cheaty? If you are "smart" enough to give your "bank account" in Skyrim a -100000 value using this mod to level smithing and get a good set of armor in the start you still need to regain all that coin later to use other bartering options again in-game, for a balanced tradeoff called "is it worth it?".
So yeah the AddMenuItem is extremely different to this mod, and this mod is only a bunch of batch files with 0 impacts on anything at all.
***TLDR***- If you don't want to be in debt using the files... don't use them when you can't afford it?
---------
Hope that explains why the in-between mods of full cheat and not cheating exists ^^
Muah :*
The description was fantastic. xD