Skyrim Special Edition

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Anduniel

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Anduniel

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About this mod

Part 4 in my "Simply Improved" series. No extra assets, just esp and some creative ingenuity.

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Translations
  • French
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No extra assets, just ESL'd esp and some creative ingenuity.

Skyrim LE



Translations: French, by Ruonikenshin

Highlights:
- Tons of unique storage
- All upgrade packages enabled at start, and all items detached from packages (except where doing so produced a dirty edit)
- Have Alchemy AND Kids' room at same time
- New dining, bedroom, crafting room, and bathroom
- Lighting is only minimally changed; compatibility with lighting mods may vary.
- Built in LAL compatibility

Smithing now added to back porch, all stations, all storage :)

Please add your screenies! <3 Auto-accept is on. Please add your videos!
My images are using Sky-Re-Engaged ENB. Yours will look different depending on lighting, ENB, and any texture/model mods you have.

A Note on the Navmesh:
In past modding I meticulously adjust Navmesh around my changes, under and around furniture. HOWEVER the newest versions of xEdit pose a problem with this, marking deleted triangles as ERRORS. Very annoying. And the process to correct these errors is, frankly, a royal and confusing pain-in-the-arse. So. In this mod I did not delete a single existing triangle. Instead I merely shifted vertices slightly, or simply left the triangle where it was, even if it's half under a piece of furniture. Yes this may result in some NPCs trying to walk into said furniture, BUT there won't be any errors. It's a trade-off. Thanks xEdit authors... The new rooms I added are nicely and properly Navmesh'ed.

Others in the "Simply Improved" Series:
Anna's Vlindrel Hall
Anna's Proudspire Manor
Anna's Breezehome
Anna's Hjerim

PATREON support is never required, but always very much appreciated! :)