How well will these work with vanilla texture paths? I'm using many FYX and other round post patches, and since they use vanilla textures, they will mismatch with yours in any place that has rounded meshes yours also touches. Given the 3d nature of wood planks from FYX mods, I would give priority to them.
This mod is awesome, and fits so well with many other texture packs. Once I realized the width and breadth of what this covered I was floored. The improvement in Solitude especially is fantastic, and your optional textures for Solitude are *le chef's kiss* for the rough and rustic look I am going for.
Very nice UV mapping means most of your textures look very 4K-8K and outshine some similarly sized or even bigger ones in other areas. Really the final word on quality for the screens we have available today.
Your skills advanced so much over time and it was a pleasure using your mods and watching your style evolve. As I refine and rebuild my modlist a lot of your work is getting extra attention. I have spent a good decade working on putting together the perfect modded game, and your work is a cornerstone of that project.
I tried this mod in different priorities, yet it only ever takes effect in the Solitude docks. I use The Great Cities of JK's North?, but the description says this should work with mods that move the boardwalks, right? Any ideas what I could be doing wrong?
I'm using riften docks overhaul and the majority of the mod is working great, along with riften extension southwood but I seem to have a couple of areas where the mesh/texture doesn't seem to want to match up with your awesome overhaul. It's weird because a lot of what the 2 mods add do use your update...
hello ! i love these awesome new models ,i was walking today in raven rock and have noticed the smim docks ,any chances for a raven rock docks update ?
121 comments
Very nice UV mapping means most of your textures look very 4K-8K and outshine some similarly sized or even bigger ones in other areas. Really the final word on quality for the screens we have available today.
Your skills advanced so much over time and it was a pleasure using your mods and watching your style evolve. As I refine and rebuild my modlist a lot of your work is getting extra attention. I have spent a good decade working on putting together the perfect modded game, and your work is a cornerstone of that project.
I use The Great Cities of JK's North?, but the description says this should work with mods that move the boardwalks, right?
Any ideas what I could be doing wrong?
I'm using riften docks overhaul and the majority of the mod is working great, along with riften extension southwood but I seem to have a couple of areas where the mesh/texture doesn't seem to want to match up with your awesome overhaul. It's weird because a lot of what the 2 mods add do use your update...
i love these awesome new models ,i was walking today in raven rock and have noticed the smim docks ,any chances for a raven rock docks update ?
uskp\architecture\docks\dockstrent02uskp.nif
uskp\architecture\docks\dockstrent03uskp.nif
uskp\architecture\docks\dockstrsol01uskp.nif
uskp\architecture\docks\dockcorsol01uskp.nif
uskp\architecture\docks\dockstepsdown02uskp.nif
all from SMIM, the esp redirects several of the vanilla meshes to these and using it alongside this results in some mishmashed looking docks.
https://imgur.com/a/5LDpZfd
Meshes\uskp\architecture\docks\*.nif
Thanks again, lovely mod. You do great work.
https://i.imgur.com/QJqxaOS.png
kudo