Starting with version 1.06, default outfits, including actors / outfits related to ESL plug-ins are now saved in the single Json file (\SKSE\Plugins\DressUpLovers\OldOutfits.json). You can restore these default outfits for NPCs modified before version 1.06 in the following ways:
Start with a new game and talk to the NPC before changing the outfit (if you have difficulty meeting them, I recommend calling them using AreYouThere SE https://www.nexusmods.com/skyrimspecialedition/mods/27758). Then move the menu from the dialog as follows: [Change Outfit] -> [Open Manager] -> [Previous Page] (Go to the last page) -> [NPC Manager] -> [Unset Default Outfit] A message box will appear, so select [Unset Default Outfit] option. Ignore the warning. Finally, change the NPC outfit to any preset/custom outfit.
Note: for advanced users only. You can also restore the default outfit of NPCs by editing the OldOutfits.json directly. Use the following image as a reference to find the form ID of the actor's original outfit using SSEEdit and write it to the json file. https://imgur.com/vI7mI3H ESP/ESM Form ID is valid up to 6 digits ([xx012345]) and ESL/ESPFE Form ID is valid up to 3 digits ([xxxxx012]).
Awesome mod, working like charm, but I have a question someone asked before but got no answer. Can I use the other profiles as an extention of the amount of armors I can save? or this creates problems? Let's say use armor 1 from profile A and then use armor 1 from profile B and it can work or nah?
Oh yeah, I just tried it and having 300 armors saved does not help with the importing speed XD But at least now I have an option to quickly (quicker than building over and over) set more armors, thanks buddy.
It seems changing plugins order of armor mods cause the import preset to import incorrectly, i.e missing pieces from changed mods. Does it suppose to work like that?
Thank you for your excellent work. I really like this simple and effective way.
I have two requests, or suggestions for your consideration: 1. Could you also extend this function to player outfit manage? The NPC and player can share the sample outfit database. 2. Ordering function for custom outfit in MCM or dialog. a simple order by name would be suffice, because I can naming the outfit with category-prefix.
this is a awesome mod, just having a bit of trouble after changing the npc outfit i cant target them to interact with them if they are interacting with anything, like chairs, leaning on walls or crafting tools, is there a fix for this? so far only way i can fix it is saving logging out of the game and then loading the save back up
250 comments
You can restore these default outfits for NPCs modified before version 1.06 in the following ways:
Start with a new game and talk to the NPC before changing the outfit (if you have difficulty meeting them, I recommend calling them using AreYouThere SE https://www.nexusmods.com/skyrimspecialedition/mods/27758). Then move the menu from the dialog as follows:
[Change Outfit] -> [Open Manager] -> [Previous Page] (Go to the last page) -> [NPC Manager] -> [Unset Default Outfit]
A message box will appear, so select [Unset Default Outfit] option. Ignore the warning. Finally, change the NPC outfit to any preset/custom outfit.
Note: for advanced users only. You can also restore the default outfit of NPCs by editing the OldOutfits.json directly. Use the following image as a reference to find the form ID of the actor's original outfit using SSEEdit and write it to the json file.
https://imgur.com/vI7mI3H
ESP/ESM Form ID is valid up to 6 digits ([xx012345]) and ESL/ESPFE Form ID is valid up to 3 digits ([xxxxx012]).
Can I use the other profiles as an extention of the amount of armors I can save? or this creates problems?
Let's say use armor 1 from profile A and then use armor 1 from profile B and it can work or nah?
But at least now I have an option to quickly (quicker than building over and over) set more armors, thanks buddy.
I have two requests, or suggestions for your consideration:
1. Could you also extend this function to player outfit manage? The NPC and player can share the sample outfit database.
2. Ordering function for custom outfit in MCM or dialog. a simple order by name would be suffice, because I can naming the outfit with category-prefix.
one of my favorite one ever.
Now that I move to Skyrim VR,
When installing, said Skyui is not installer, aborting.
SkyUI VR
UI Extensions 1.2
Base Object Swapper VR 2.6.1
Keyword Item Distributor VR 3.1
Merge Mapper 1.5
Papyrus Tweaks NG 4.1
PapyrusUtil VR - Scripting Utility Functions
I guest it can be easily fixed by modifying the script check function.
Thanks again, will try to figure that out, but in case you still around, will be happy to get it working in VR.
Have a nice day !
Edit: Found fix - was hitting the 128 MCM limit. Install Menu Maid 2 from Nexus to fix.
Any chance to be able to use it for the player ?
Thanks