Skyrim Special Edition
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Soulmancer

Uploaded by

Kulharin

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About this mod

Simple and light weight; Inspired by movement adjustment of Wildcat and other movement mods in addition to mortal enemies/attack commitment features. ESL; flagged

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If you are using Valhalla and Precision and Valravn please check out my new mod based off this mod.  Valvalis Combat - Visceral Tactics


This is a simple and light weight mod.  I've implemented movement changes similar to Wildcat in addition to other movement overhaul mods and tried to make some subtle balanced improvements.  I also adopted the lighter weight features of Mortal Enemies and Attack commitment.  The result is a more visceral and immersive gameplay experience that adds a sense of gravity and momentum in and out of combat where as vanilla can feel overly floaty at times.  

Changes to Movement Speed can be viewed in the images section.


Attack Commitment Angle Changes:

The degrees your characters and npcs can rotate during an attack is set between Mortal Enemies Standard and Rival Remix edition; I felt this was the perfect balance to add weight and momentum behind every attack without making it too restrictive or clunky.  As well as mitigating camera restriction while attacking in 3rd person. (No race edits for increased compatibility)

Compatible with the optional Mortal Enemies version in my file section.  

Compatible with all combat mods such as Blade and Blunt, Vigor, Ultimate Combat and Wildcat, just be sure to put mine later in the load order.

Not compatible with attack commitment or movement alteration mods. Whichever loads after will win. 

Suggestions and Improvements will be considered.

Video available here thanks to pandabandidos.  https://www.youtube.com/watch?v=0LyZkS2rs-A


IMPORTANT NOTE FOR SYNTHESIS USERS:

If you are using the Mortal Enemies Synthesis patcher, my mod MUST go after the generated synthesis plugin.