Skyrim Special Edition
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Alexcbrazill

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Alexcbrazill

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Gives minor changes to the perks of the magic skill trees to really make you feel like a master of magic.

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NMM or Vortex Install Instructions: Press the Download with Manager button and install the way a mod would be using the mod manager.

Manual Install Instructions: Press the manual download button. When it finishes downloading, open the file with WinRar or WinZip. Extract all of the files into your Skyrim Special Edition directory. For example: "C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\data". Make sure it's in the data folder of Skyrim Special Edition. Enable the mod through your mod manager or through the data file section of the Skyrim launcher.

I never really thought that becoming a master destruction mage felt very rewarding without the Enchanting Perk tree. I wanted to have a character that was a master at magic without being required to have a certain tree that I never cared to use. Shouldn't a master of destruction be able to cast novice spells without any issues, even without their enchanted robes? Shouldn't an apprentice of a certain tree be able to cast simple spells from the same tree without using too much magicka? I didn't look through the nexus very long before I decided that I wanted to test myself and see if I could do it myself.

These are the changes I made perks in the five trees of magic (Illusion, Conjuration, Destruction, Alteration, and Restoration):

Novice perks: I didn't change anything with the Novice perks. Conjuration: Increases summon limit by 1.

Apprentice perks: Any Apprentice spell of their respective trees cost half as much like normal, but now Novice spells cost half as much. This stacks with the Novice perks. This means that Novice spells cost 1/4 of their base cost and Apprentice spells cost 1/2 of their base cost. Conjuration: Increases summon limit by 1.

Adept perks:Any Adept spell of their respective trees cost half as much like normal, but now Novice spells and Apprentice spells cost half as much. This stacks with Novice and Apprentice perks. This means that Novice spells cost 1/8 of their base cost, Apprentice spells cost 1/4 of their base cost, and Adept spells cost 1/2 of their base cost. Conjuration: Increases summon limit by 1.

Expert perks: Any Expert spell of their respective trees cost half as much like normal, but now Novice spells, Apprentice spells, and Adept spells cost half as much. This stacks with Novice, Apprentice, and Adept perks. This means that Novice spells cost 1/16 of their base cost, Apprentice spells cost 1/8 of their base cost, Adept spells cost 1/4 of their base cost, and Expert spells cost 1/2 of their base cost. Conjuration: Increases summon limit by 1.

Master perks: Any Master spell of their respective trees cost half as much like normal, but now novice spells, apprentice spells, adept spells, and expert spells cost half as much. This stacks with Novice, Apprentice, Adept, and Expert perks. This means that Novice spells cost 1/32 of their base cost, Apprentice spells cost 1/16 of their base cost, Adept spells cost 1/8 of their base cost, Expert spells cost 1/4 of their base cost, and Master spells cost 1/2 of their base cost. This makes Novice spells cost almost nothing and Apprentice spells cost very little magicka. Conjuration: Increases summon limit by 1.

Twin Souls:Changed the name to Unlimited Power and Increase summon limit to unlimited.


I will include a version that doesn't have the changes to the summon limit for the conjuration perks.

Compatibility:
I will assume that this isn't really compatible with any big magic perk overhauls. I doubt it will crash your game (Keyword: Doubt. It may very well crash your game.), but it most likely won't work as intended. This is intended to be used by someone who likes the base perks but doesn't feel very powerful as a master of magic.

Q/A:
Q: Why don't you ever have a Q/A section?
A: Because I like to answer my comments if someone has a question. It doesn't annoy me and I'm not a big enough mod maker to get that much attention.