Skyrim Special Edition

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Soulmancer

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Kulharin

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115 comments

  1. Kulharin
    Kulharin
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    3.0 is now released; huge rebuild.  Will require a new game, download the new guide documentation and follow it from beginning exactly; please report any errors as I may have missed something. 

    Only supports the 1.5.97 EXE build of SE and the free AE dlc content.  It does not currently support 1.6 or the paid for AE dlc.

    The manual guide installation is straight forward and user friendly, but time consuming.  Though the AE fiasco has made this processes more of a  confusing pain in the ass with many mods having both an AE and SE version.  Sooner or later I want to do a wabbajack but I could use a hand putting that together.  Thanks for your patience and support.

    Join me on discord  https://discord.gg/dTeQF9y
  2. Kulharin
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    working on a 4.0 build
  3. lololeplubo
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    Hum, when loading the plugins, reference is made to the USSEP version skyrim 1.6.... But the USSEP 1.5.97 is different from this one, if it is a compatible version then OK, otherwise it will crash because everyone will want plugins translated or for example in French it is the USSEP 4.2.4a which is not at all compatible with the English version ......Besides, the proposed version is not compatible with the SKSE for skyrim 1.5.97 either........Am I planting myself?
    1. Kulharin
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      USSEP for version 1.6 only requires the free AE dlc; such as fishing.   It doesn't require any of the paid for AE dlc and doesn't requite the 1.6 EXE

      The guide uses the "Best of both worlds" patcher which is the 1.5.97 EXE with the free AE dlc
  4. Kulharin
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    I heave released the 3.0 build.  if you have questions, comments or just want to chat.  Feel free to find us on the discord server https://discord.gg/dTeQF9y.

    If you find any errors, oversites, hidden/deleted mods linked in the document please do let me know.  thx
    1. JWG05NYC
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      I've really enjoyed your work over the years and can't wait to try your new guide!! Thanks for all you do for the community!
    2. Kulharin
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      Thanks for your support, give me a shout on discord if you need a hand with anything
  5. darkphoenixff4
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    Figured I'd let you know, when I got to Balance Adjustments For Apocalypse, the Adamant patch posted isn't the right one.  It appears you accidentally posted the Adamant Perks Restored patch under the Adamant Balance Adjustments patch.
    1. Kulharin
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      Thx, fixed
  6. Landscape Seam Fixes deprecated mod, check author's post.
    1. Kulharin
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      I think this would be mostly a non issue at any rate.   I'll double check to see if it is sensible to move the plugin to reduce it's load order priority.  I believe it has to load after landscape fixes for grass mods and landscape and water fixes?

      At any rate, there are a TON of mods that edit the landscape that would likely have priority over this... I personally have not noticed any issues in game.  have you?
    2. I haven't looked for any issues. I was checking your guide and found that I had this mod already, but it was disabled and got curious, then I found out the author's post.
  7. Kulharin
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    quick note.  currently use Freeze Electrify Combustion 4.9.6 ... 5.0 uses a new plugin and requires a new game... I will incorporate it into the next major update.
  8. darkphoenixff4
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    Just like the last one, your list is about 95% my personal preferences, so there's a very good chance I'll be using it at some point in the future.  Great work.
    1. Kulharin
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      Glad you're diggin it.  At what 5% did I fail you?
    2. darkphoenixff4
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      Not really fails,  just alternatives.  I love The Grass Must Grow, and pretty much switched to it permanently, but I wanted to try the Scandinavian Forests in my new mod list, plus Lux and Lux Orbis.  That's about it.

      Personally, I'm not a big fan of most of the Skyrim lighting overhauls and usually go with Luminosity in combination with Lanterns II, but I liked how Lux looked in my last attempt (which Anniversary broke, so I never got a chance to play a long game with it), and I wanted to try it for a full game.
  9. TrevvSparXx
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    Yes! Fantastic to see this updated :D
    1. Kulharin
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      Thanks for your support
  10. Kulharin
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    Almost there, just waiting on a couple more updates and some mods to return from the Nexodus.

    You can see a preview here of what to expect.

    https://modwat.ch/u/Soulmancer/modlist
  11. Aidenholmes
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    Does this guide works if i dont install all related enb mods?
    1. Kulharin
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      I mean the guide would work.  The included save game wouldn't.   There are some pretty performance friendly enbs now.  Though in the coming days I will release 2.0 of the guide, which will look very different. 
    2. TrevvSparXx
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      Any idea when this release will be? I'm interested to see what you have!
    3. Kulharin
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      Yah, delayed clearly.  I've been fine tuning it and also been working on a few side projects as well.  Hoping for late summer, most of it's good to go though The Nexodus recently has thrown a bit of a wild card in the mix  Some mods in the guide have currently been removed from the Nexus.  Kinda waiting for the dust to settle to see if these mods become available elsewhere, or if I have to remove em!

      All n all the extra time though has allowed me to make quite a few improvements and additions... Including the parallax series I released recently.  It'll be an awesome compilation.