Does anyone know if it would be possible for me to edit this in xEdit to make the chances of fog, rain and snow higher and the chances of clear weather very slim? No idea where I would look to find that... :)
Hello! I customized the ''Regions'' and ''Weathers'' data in "CathedralWeathers.esp" through SSEdit to get something like what you meant. That was three years ago so the exact label of the value field is fus-ro-dahed out of my memory, though I'm sure if you dig around long enough you can figure it out. Best of luck.
Tried this with ethereal clouds as you recommended but this then seemed to cancel out a lot of the darker weathers with far too much light getting through - they do look really good though... :)
Unfortunately there seems to be an incompatibility between this mod and Rudy ENB for Obsidian, since many regions are reverting to a "default" ENB weather, which is a bright, sunny weather. It might be due to this mod being based on an older version of Obsidian than when the latest Rudy ENB was designed for.
Anyone know if this is or cresty's distant mists is performance heavier? Cause I do enjoy having larger draw distances, and seeing the sun lol, but I need a performance light/neutral option to keep immersion while having pop-ins. If this had *some* sun, that would be cool, but idk how to adjust that myself.
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I like the dark dramatic look of Skyrim with your Edition and Epic Oldrim.