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zelazko

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zelazko

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4 comments

  1. Jdaking90
    Jdaking90
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    The xbox ported version Blood On The Ice by Gamerpauly says to use your open cities patch, but it's not been ported over to xbox yet, so I can't use BOTI, since I use open cities.
  2. uoavatar
    uoavatar
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    Do you have any ideas on how your files will interact with the Voiced version?
    1. SonnyM94
      SonnyM94
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      Same question as BOTI Redux voiced also makes the BOTI.esp and ESPFE file.
    2. zelazko
      zelazko
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      Sorry for super late replay. Given if Kit Creation follows same automatically formID renaming as Construction Set you gonna need to rename the voiced BOTI version voice files to fit into my esp. You can all figure it out by loading two esp/espfe in xedit and figuring out where is the difference in formids and renaming the voiced files accordingly.