The xbox ported version Blood On The Ice by Gamerpauly says to use your open cities patch, but it's not been ported over to xbox yet, so I can't use BOTI, since I use open cities.
Sorry for super late replay. Given if Kit Creation follows same automatically formID renaming as Construction Set you gonna need to rename the voiced BOTI version voice files to fit into my esp. You can all figure it out by loading two esp/espfe in xedit and figuring out where is the difference in formids and renaming the voiced files accordingly.
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