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draco1122

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draco1122

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17 comments

  1. dammoraes
    dammoraes
    • supporter
    • 6 kudos
    Is your mod compatible with Ordinator? Some perks change the time of potions, that's why I'm asking.
  2. Swhasted
    Swhasted
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    Major bug, after i downloaded this mod i noticed that i cant recieve gold anymore...not even through cconsole commands
    1. Swhasted
      Swhasted
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      Conflict issue nvm, dont know how to delete these comments
  3. Prime406
    Prime406
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    Only issue is that like some people have mentioned the price of these potions are increased about 100 times or so, which is especially bad with the Fortify Haggle potions because you'd earn way more from just selling them than using them to improve your prices


    Edit: I got into xEditing trying to fix this and while I'm happy I got this mod it's just lacking too much, plus it conflicts with weight reduction mods.

    For anyone who wants to fix this and/or make it work together with weight reduction mods, get xEdit/SSEdit (they're the same thing) and make your own patch.

    This mod already changes the (crafted) potion durations by tweaking the ingredients, so copy those into your new patch with "overwrite into".
    Then for the potion prices you need to go to Magical Effects and look for "Alch". e.g. AlchFortifyHaggle.

    Then you need to go to the price, and divide it by how much longer the durations are. e.g. I changed the durations to 300 seconds (5 minutes) from 60, which is 5 times as long, so I had to divide the prices by 5. e.g. 0.5 became 0.1, 0.30 became 0.06


    Hope this helps anyone else and by the way you might want to tweak the sold potions as well, found in the "Ingestible" category.
  4. acorn00
    acorn00
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    works on AE. thanks draco. one less thing to have anxiety over.
  5. rhino2723
    rhino2723
    • BANNED
    • 2 kudos
    Well it does come at hand, but it increases huge amount of value of each potions.
    And for the fact that you gained more experience per potions value when you're doing alchemy, this could be break the game.
  6. sealedinterface
    sealedinterface
    • supporter
    • 0 kudos
    Does this apply to crafted potions?

    EDIT: I just read through the comments more thoroughly, so yes. Whoops.
  7. AceBurn90
    AceBurn90
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    • 0 kudos
    300 seconds would be enough time. Could you do a optional version with 300 seconds duration?
    1. draco1122
      draco1122
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      • 195 kudos
      Yea I can do that.
  8. dasbaer
    dasbaer
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    I installed the mod, and yet it doesn't seem to work. Whenever I create a potion is still has the same 60 second limit in the potion description.
    1. draco1122
      draco1122
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      • 195 kudos
      Make sure plugin is checked if it is move to the bottom of load order and check again. Works in my game so let me know.
    2. dasbaer
      dasbaer
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      *Update: went to Arcadia and found that yes your mod is in fact working but only for specific potions. For instance, draught of Strength is 1800 seconds and Draught of the warrior only 60 seconds.Does the mod work only on specific potions?
    3. draco1122
      draco1122
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      • 195 kudos
      Just on enchanting, barter, smithing, and, carry weight.
  9. gevaisa
    gevaisa
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    • 1 kudos
    Thanks. There is hardly anything more annoying than having to stop working on armor and buy another ingot from Adrienne only to find out that the potion effect wore off in the two seconds it took.Does it apply to purchased potions as well as home-brewed?
    1. draco1122
      draco1122
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      • 195 kudos
      Yes, this effects all potions purchased and made.
  10. KradoQC
    KradoQC
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    I like the idea of a longer duration, but what do you mean exactly by "lower set cost as auto cost was crazy". What is the "cost" you have reduced ? Is it the ingredients or the vendor price ? Or something else entirely
    1. draco1122
      draco1122
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      • 195 kudos
      Cost when it auto figures it was like in pictures 3k to 12k potions. I am just trying to make them balanced a few hundred gold.