I'm using The Omnibus right now, but I'll be switching back to all of the winedave stuff if it gets parallax. I'll probably switch back from time to time anyway! I love these mods! Thanks for the hard work on these awesome mods winedave!
I finally found out that it was caused by enbcache..... After deleting it, everything's back to normal. BTW I think your landscapes combo is the BEST :)
Took me a minute to get it working, I think one of my no-grass mods like NoGrassias MAYBE may have messed with it, but once it was up and running it was stunning. Really improves any place it touches.
Dude applying your 3 retextures + SMIM literally makes the whole modding process a lot easier... Its like the rest of modding is just changing misc such as forks, furniture, food and some minor things. Thanks for all
Umm, I'm using it currently, without any bugs or issues showing up. You might also want to talk to the 2020 texture pack author, as they include working landscape parallax in their textures. Just click the preview button on the landscape texture file, and it is loaded with parallax textures.
The only bugs still being reported I know of is from users who are dumb, ignore the install directions, and try to use the new snow shader SE with landscape parallax (By the way, the new show shader is not better if you get a good snow mod for disabled/oldrim snow shader). With the new snow shaders disabled, dynamic snow 2.0 installed, and full parallax shaders installed (including landscape), I have yet to find a bug in my game with parallax.
I also added this mod (https://www.nexusmods.com/skyrimspecialedition/mods/52229), which is now disabled/hidden. It disabled material tags to ensure parallax always took priority in an objects material. I imagine he got tired of scrubs complaining to him about broken models/textures because, again, they are completely messing up the installing and setting up of Parallax and its textures; happened all the time in LE with users, and now it is happening in SE. They just install one or two things, or install differing texture packs from both parallax and non-parallax packs, and then try to run it, and instead of cleaning up their load order and priority lists, they come on to nexus to blame the authors. Here, people weren't installing full parallax packs or not installing the parallax shader correctly then wondering why the objects showed up with weird material issues.
With this setup, I am getting full parallax, including landscape, without a single bug so far.
That sounds your load order and not a texture issue. Secondly, this is not made for cathedral landscapes, this is made for septentrional landscapes and therefore I don't know that it's compatible and won't test it for comparability with aforementioned cathedral mod.
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First I think is Parallax problem ,but I turn all Parallax setting off and get the same result
BTW I think your landscapes combo is the BEST :)
Just wondering... Why are there more files in the LE version than this SE version? For example I see 3 parallax files not included here.
The only bugs still being reported I know of is from users who are dumb, ignore the install directions, and try to use the new snow shader SE with landscape parallax (By the way, the new show shader is not better if you get a good snow mod for disabled/oldrim snow shader). With the new snow shaders disabled, dynamic snow 2.0 installed, and full parallax shaders installed (including landscape), I have yet to find a bug in my game with parallax.
I also added this mod (https://www.nexusmods.com/skyrimspecialedition/mods/52229), which is now disabled/hidden. It disabled material tags to ensure parallax always took priority in an objects material. I imagine he got tired of scrubs complaining to him about broken models/textures because, again, they are completely messing up the installing and setting up of Parallax and its textures; happened all the time in LE with users, and now it is happening in SE. They just install one or two things, or install differing texture packs from both parallax and non-parallax packs, and then try to run it, and instead of cleaning up their load order and priority lists, they come on to nexus to blame the authors. Here, people weren't installing full parallax packs or not installing the parallax shader correctly then wondering why the objects showed up with weird material issues.
With this setup, I am getting full parallax, including landscape, without a single bug so far.