Skyrim Special Edition

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rylog9

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rylog9

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About this mod

The focus was on role play and utility; can't find a pickaxe? Simply make one with a fairly low materials requirement. Some items are technically playable, but not obtainable, like the Executioner armor set. Some items *should* have a crafting recipe, but are lacking, like the Studded Imperial Armor.

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After about 2 days of work, I've tried making every non-unique piece of clothing, armor, or weapon craftable. There's a bundle that have to be made as new unenchanted version (most craftable objects are not enchanted under any circumstance), as well as most faction or rare items requiring a quest completion. Dark Brotherhood and Thieves Guild enchanted faction pieces can be crafted at an additional cost, or you can enchant them yourself, College items only appear as unenchanted versions.

No items are renamed, so there are going to be a lot of "Boots" in your tanning rack menu.The focus was on role play and utility; can't find a pickaxe? Simply make one with a fairly low materials requirement. Some items are technically playable, but not obtainable, like the Executioner armor set. Some items *should* have a crafting recipe, but are lacking, like the Studded Imperial Armor.

Also allows you to craft some hard-to-find items for the Atronach Forge. This mod will increase the usability of some Creation Club content as well, such as the ability to craft warm clothes in Survival Mode and soul gem fragments for Arcane arrows. You can make copies of Dragon Priest masks and Bugs in Jars at the Hearthfires Drafting bench for use as decorations in Creation Club homes.

***This mod works best when paired with the Unofficial Patch, load this after that.
***It is HIGHLY RECOMMENDED that you use SkyUI

As of Version 7, this mod overwrites some armor names to make the crafting menu more legible. For example, there are 2 versions of Stormcloak Armor; 1 with sleeves and 1 without. They use the same ground (inventory) model. This mod adds "short" to the name of the sleeveless version. If you DON'T like these changes, use the "No Name Change" version INSTEAD. The "NNC" version really makes updates annoying, so expect less support for it going forward.

See the in-depth changelog below;
https://docs.google.com/spreadsheets/d/11iyfUENSCpIqKEJHhP4H2Jf-FjMy6rvixft6i-ndFOs/edit?usp=sharing

FAQ:
Q: Is there a Bethesda.net form?
A: Yes. PC; https://bethesda.net/en/mods/skyrim/mod-detail/4112162 XB; https://bethesda.net/en/mods/skyrim/mod-detail/4112225 PS4; https://bethesda.net/en/mods/skyrim/mod-detail/4112227

Q: Where am I supposed to get Linen Wraps for clothing items?
A: They can be found in Barrows (Draugr dungeons) or crafted from Tundra Cotton. Tundra cotton is pretty plentiful, but you'll get more mileage by planting Tundra cotton at the Hearthfire or Creation Club player homes

Q: WHY DID YOU BREAK THIS ENCHANTMENT??
A: I didn't. The enchanted versions still exist, just not in the crafting menu. The unenchanted versions (except for staves) are new items with their own editorIDs.

Q: I can't find [item].
A: Check the linked changelog. You may not have the requirement. If you DO have the requirement and you still can't see it, it's a bug and let me know. If it isn't in the changelog, then I haven't made it yet and you should let me know. For the sake of cleanliness, the non-useful clutter items (pots and pans, etc) WILL NOT be added to this mod: the menu is just going to get way too big without sorting keywords. Already, I'd suggest using SkyUI

Q: Isn't this cheating?
A: I made this as an alternative to just popping the item into your inventory via console. The enchanted versions are much more expensive to craft, and most non-commoner clothing items have some sort of quest or skill requirement. Only Dark brotherhood and Thieves Guild armors are enchanted, anyways. The unenchanted versions of enchanted items still have the value of their enchanted versions, but I will update that soon.