Great work as always, and thank you for mixing in some of JD941's work, they are very underrated and high quality. I uploaded some shots of your edits, though they are LE. The meshes seem to be too high poly to load properly into LE, so I took the fx mesh from UV Tweaks and edited the paths to make use of your textures, in combination with 3D Rocks and Photogrammetry Rocks. Overall I think the UV tweaks mesh does them justice, but I hope you find the time to upload this beauty to LE as well. Thanks again!
Is there a way to convert SSE meshes to LE? Redoing the whole mod again, would be s#*! work and no fun at all. Why can't I copy mod pages from se to le?
Yes, I ran the mesh thru both Nif Optimizer, then tried again with Cathedral Assets Optimizer, and its an instant CTD upon entering the worldspace. Either of those programs are enough to port most meshes with no issues. I think it's just the mesh being too high poly for LE, which is why I used UV Tweaks mesh instead.
Yes. But somebody has to convert it to SE or has to do someting else with them first, to make them work with SE. In it's current state, it only makes the game crash and running it through Cathedral Assets Optimizer didn't cut it.
I have the same missing textures/meshes and reinstalled or uninstall the mod won't fix it, very stranger, anyone has advice for me if you know what will fix the purple textures ?
I had the same issue then fixed it and forgot to update you @Edorenel We have to delete fxrapidsrocks01.nif from Steam\steamapps\common\Skyrim Special Edition\Data\Meshes\effects
Hey man first thank you for your amazing mods... We have a problem with the patch
One file (fxrapidrocks0) is in conflict with Water Effect Brightness and Reflection Fix v0.5 and Water Effect Brightness and Reflection Fix - RWT v2.1 https://www.nexusmods.com/skyrimspecialedition/mods/63862 https://www.nexusmods.com/skyrimspecialedition/mods/64736
What should we do? LOOT says to load your update before it.
guys, i have a problem, idk may be somebody know smth about it - i have yellow-white shiny texturless like rocks, and i cant fix this trying to reinstall this mod
These rocks are wonderful! If you change the disgusting, buggy "lighting" rocks in all rivers with these models, you will have my deepest thanks and my blessing :D
110 comments
Is there a way to convert SSE meshes to LE? Redoing the whole mod again, would be s#*! work and no fun at all.
Why can't I copy mod pages from se to le?
We have to delete fxrapidsrocks01.nif from Steam\steamapps\common\Skyrim Special Edition\Data\Meshes\effects
first thank you for your amazing mods...
We have a problem with the patch
One file (fxrapidrocks0) is in conflict with Water Effect Brightness and Reflection Fix v0.5 and Water Effect Brightness and Reflection Fix - RWT v2.1
https://www.nexusmods.com/skyrimspecialedition/mods/63862
https://www.nexusmods.com/skyrimspecialedition/mods/64736
What should we do? LOOT says to load your update before it.
No matter what I do I keep getting warnings and my game won't load because of THIS mod :/ ??
i want these... everywhere.
If you change the disgusting, buggy "lighting" rocks in all rivers with these models, you will have my deepest thanks and my blessing :D