Skyrim Special Edition

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dafydd99

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dafydd99

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About this mod

A level 40+ challenging, lore-friendly quest and dungeon with low ambient light. Puzzles, traps and mazes that stretch the original intentions of the designers, and a few deadly encounters.
Probably around six to eight hours to complete. Contains a new item set, unique bows, new arrows, four recipes, and a great crafting item.

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Translations
  • Spanish
  • Russian
  • German
Changelogs
Quest activates after level 40 with the arrival of a courier's letter. The Dragonborn will find their way to an abandoned nordic ruin to discover not all is as it seems...

Unearth the final labyrinth and lost story of Alvard Deathdealer - the most devious designer of puzzles and traps in Skyrim's long history. A level 40+ lore-friendly quest and dungeon with low ambient light, designed to be challenging, but not impossible. A few encounters, but mostly puzzles, traps, mazes and a little dark spookiness.

Seems to take most people around six to eight hours to complete - but do expect a challenge, and take heed of the clues. Contains a new item set, unique bows, new arrows, many recipes, a whole pile of treasure and a great crafting item.

Newly updated, now contains another dungeon level and a mysterious remote island, "The Light".

Using mostly vanilla assets (not from DLC) with a handful of additonal meshes and textures, this mod is very unlikely to interfere with any others, and has only three items appearing on the world map, which will have neatly removed themselves on completion of the main quest. However, please place after any patches in load order.

I welcome feedback, particularly from other mod makers. This is my first mod and I'm bound to have done a few things in non-standard ways!

Enjoy!

dafydd99