Skyrim Special Edition
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Eddie The Eagle

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EddieTheEagle

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About this mod

Vampire lord perks expanded, expands on the vanilla vampire lord perk tree, adding new perks and spells.
There are now a total of 35 perks, this mod adding 22 new perks and 8 new spells.

Requirements
Permissions and credits
Translations
  • Portuguese
Donations
This mod is also available for PS4, Xbox One and PC on Bethesda.net 
Oldrim Version


For complete vampire overhauls using a similair perk tree check out my other mods
Sanguinair Vampirism and Bloodlines of Tamriel

 
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Brief Overview

Vampire lord perks expanded, expands on the vanilla vampire lord perk tree, adding new perks and spells.
There are now a total of 35 perks, this mod adding 22 new perks and 8 new spells.

Perks
  • Power of the Grave - Tier 1: 50 bonus points to health, magicka and stamina as Vampire Lord. Tier 2: 50 bonus points to health, magicka and stamina in human form.
  • Detect all Creatures - Tier 1: Night power: Detect all creatures, even dwarven automatons. Tier 2: Night Power: Improved Version of detect all creatures. Increased range, duration and different hit effects.
  • Mist Form - Transform into an invulnerable mist, while health, magicka and stamina regenerates and only your weakness to the sun is avoided.
  • Sanguine Wings - You no longer take fall damage in vampire lord form and you are muffled in human form. You are also able to fly in vampire lord form.
  • Light Weight - Increases your movement speed by 20%, also affects flying. Gain half the effect in human form.
  • Supernatural Reflexes - Everything slows down while you move faster.
  • Shifting Tides - You gain 20% more resistance to fire but sacrifice 20% resistance to frost.
  • Vampiric Grip - Blood Magic: Can pull a creature to you from a distance, and do choking damage once it's close.
  • Summon Gargoyle - Tier 1: Blood Magic: Can conjure a gargoyle to fight for you. Tier 2: Blood Magic: Can conjure a gargoyle brute to fight for you.
  • Vampiric Push - Can push enemies away from you.
  • Sanguine Ward - Cast a Sanguine ward that negates magic.
  • Corpse Curse - Target is paralyzed.
  • Enthrall - Blood Magic: Enthrall a enemy and force him to fight for you.
  • Blood Healing - Killing a person with a power attack bite restores all your health.
  • Vampiric Ball - Shoot a ball that deals 40-110 damage and absorbs 10-25 health from the target.
  • Unearthly Will - Tier 1: Night Powers and Blood Magic cost 25% less. Tier 2: Night Powers and blood Magic cost 50% less.
  • Blood Transfusion - Blood Magic: Drain your own blood for 25 health a second while tegenerating 25 magicka every second.
  • Vampiric Rune - Blood Magic: Cast a vampiric rune that deals 30-95 damage, absorbs 5-20 health and fears enemies for 7 seconds.
  • Vampiric Perfection - Tier 1: Deal 10% more damage with your spells in Vampire Lord Form. Tier 2: Deal 20% more damage with your spells in Vampire Lord Form. Tier 3: Deal 30% more damage with your spells in Vampire Lord Form.
  • Power of the Night - You get 150 extra magicka in vampire lord form and 75 in human form, also gain 10% more spell damage at night. (8 PM to 5 AM)
  • Poison Talons - Melee attacks do 20 points of poison damage.
  • Dark Armor - Tier 1: Reduces the damage you take from destruction spells by 10% in vampire lord form. Also increases your armor by 10%. Tier 2: Reduces the damage you take from destruction spells by 5% in vampire lord form. Also increases your armor by 10%
  • Master Vampire - Take on the appearance of a true vampire lord.
  • Sharpened Talons - Tier 1: Melee attacks in vampire form do 15% more damage and you are 10% more likely to critical hit. Tier 2: Melee attacks in vampire form do 30% more damage and you are 20% more likely to critical hit.
  • Severe strikes - Your power attacks deal damage to all enemies in front of you and your power attack damage has been increased by 25%
  • Night Cloak - In combat you are surrounded by a cloud of bats that feed on enemies within melee range.
  • Blood Plague - Blood Magic: Infects a target doing 100 damage over 10 seconds. If the target is killed by blood plague it will jump to nearby targets.

Spells
Spells that get added by the perks.
  • Blood Transfusion - Turn 25 health into 25 Magicka per second.
  • Blood Plague - Infects a target doing 100 damage over 10 seconds.  If the target is killed by Blood Plague it will jump to nearby targets. (Gives Vampire XP)
  • Vampiric Push - Can push enemies away from you. 
  • Sanguine Ward - Cast a Sanguine ward that negates magic.
  • Conjure Gargoyle Brute - Can conjure a gargoyle brute to fight for you.
  • Enthrall -  Blood Magic: Enthrall a enemy and force him to fight for you.
  • Detect All - Detect all range and duration has been increased. Enemies light up blue instead of white.
  • Vampiric Ball - Shoot a ball that deals 40-110 damage and absorbs 10-25 health from the target. (Gives Vampire XP)
  • Vampiric Rune - Cast a Vampiric Rune that deals 30-95 damage, absorbs 5-20 health and fears enemies for 7 seconds. (Gives Vampire XP)

Cheat spell
  • Z Add Perk Points: Gives the player 1 vampire lord perk point available in vampire lord form.

F.A.Q.
Q: Is this mod compatible with?
A: No, if it changes the vampire perk tree, it should work fine with other vampire overhauls, if they add stuff to vampire lord it will probably require a patch to merge the spell list for vampire lord.