Skyrim Special Edition

File information

Last updated

Original upload

Created by


Uploaded by


Virus scan

Safe to use

Tags for this mod

About this mod

As Dragonborn, you know the name of every Skyrim resident and every location. Just by being Dragonborn. Not really - but you are more intuitive than simply "activating" everything you come across too.
Mia changes the activation text in many scenarios: dialogue, entering buildings, crafting, and even many quest specific actions to be more reali

Permissions and credits

More Immersive Activations

A simple mod that changes the activation texts in many scenarios.
The goal is to make things more realistic and immersive.


  • Instead of generic 'Activate Forge' or 'Activate Grindstone', you 'Forge Equipment' or 'Temper Weapon'.
  • Instead of generic 'Activate XXX Shrine', you now 'Worship XXX' at their respective shrine/altar.
  • Instead of generic 'Activate Alchemy Lab', you 'Mix Ingredients'.
  • Instead of generic 'Activate Cooking Spit', you... well... 'Cook'.
  • Many quest / scenario specific changes (don't 'Activate' the brazier, 'Pour Nurelion's Mixture' in it!)

  • Prior to meeting/speaking to an NPC, you will not see their name. Only their gender and race.
  • For instance, Faendal will first show as 'Male Bosmer' until you talk to him (or he you, whichever comes first).

  • Buildings and structures that you enter through a door are no longer named.
  • As you approach a door, you will see either 'Enter', or 'Unlock' if the door is locked.

  • Have all of the above;
  • Only use the 'Actions';
  • Only use the unknown locations/doors;
  • Only use the unknown NPCs;
  • Use any combination.

This mod works by adding a single Perk to your character via a script that runs one time. All activation text changes are handled by this perk.
As such, this mod is 100% compatible with all mods that do not do the same thing.

If you use the a mod or script that altars location names (such as the zEdit patch to add levels to locations), the perk that changes locations/doors will overwrite this and you will no longer see the other name. You can turn this off via the MCM and the levels will reappear ("Hold the Door" option). There may be other overwrite/overwritten scenarios - this is the only one I am currently aware of and have confirmed.

SkyRem Character Series - GRACE
Grace: SkyRem Character Series AIO
Gabi: Genders Are Boringly Indistinct
Rae: Race Abilities Enhanced
Rae: Race Abilities Enhanced (Customizable Version)
Ava: Attribute Value Application
Cori: Class Overhaul Re-Imagined
Cori: Class Overhaul Re-Imagined (Custom Skills Framework)
Elsa: Early Life Skill Adjustment

SkyRem Immersion Series - EMILI
Emili: SkyRem Immersion Series AIO
Eve: Evolving Value Economy
Mia: More Immersive Activations
Inez: Improved NPC Encounter Zones
Lora: Loot Overhaul - Rarity & Abundance
Iris: Indigent Residents In Skyrim

SkyRem Gameplay Series
Misti: Masterly - Intuitive Skill Tree Integration
Cassi: Constellations - A Standing Stones Improvement

SkyRem: Skyrim Roleplay Enhancement Mod Guide
SkyRem Guide: A guide based on the SkyRem concept (Roleplay Enhancement Modding)