Skyrim Special Edition

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ryobg

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ryobg

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About this mod

Tracks your movement across the Skryim worldspace.

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Intro
Another weird idea which chased me for a day or two, until I gave up and threw few weeks of development until this first release - what if there is an way to track your movements across Skyrim? This was partially inspired from the SSE Journal mod for which I will add later integration. It is still a bit in experimental form, but so far my tests proved it working, so I as well may share it. Try it for fun, but dont expect much (yet)!

To show/hide the interface press "Insert".

Features
  • Track your movements back in time across Skyrim open worldspace.
  • Clear, save, load or share your tracks.
  • You may rescale fonts and tracks size and colors
  • See the current time and location, adjust the sample speed or the distance at which to consider merging two sampled points
  • Place customizable markers on the map with optional text and link to a book (see below)
  • Get various reports like distance travelled, altitude histogram, speed maintained over the track and so on.
  • See where you have spent most game time in the world a.k.a. Time map.
  • Convenient way to replace the 2D map, icon sets, fonts and etc.
  • ... Yeah, thats pretty much so far.

Icons
As seen in the screenshot,  MapTracker can support placements of icons (aka map markers) with tunable parameters like tint, size and short text message. The whole layout can be saved or loaded as separate files. The bundled icons are from the great set on https://game-icons.net (3509 of them - lol). By tinkering with the JSON settings file, it is possible to have custom icon atlas with whatever markers are wanted. I have also included an alternative more friendly set. Note however that icons are tied to the icon atlas they are coming from. Switching the atlas will no longer load your map markers. If you switch back then though, you are okay to use whatever markers you have put before.

An interesting feature, is the integration with SSE Journal. By pressing a button in the context menu of an icon, a Journal page and even a book, can be automatically opened. This is possible because the short marker text, indicates what text and book should be displayed. The text is searched across each page's title & content - the first one found is selected. If in the short text, there is a ''@' character, the content behind it will be considered as which book (without the extension) is to be loaded before the actual searching. Examples: "Burial mound" is just a string to be find, but "Burial mound@Encyclopedia", means first to load the book named "Encyclopedia" and then search for "Burial Mound" inside. The book name is not case-sensitive, but the searched text is.

Requirements
Apparently, not everybody follows up on the requirements tab, hence I mention explicitly the mods needed.

Remarks
Map
Spending good deal of time to find a suitable map, I arrived at the one seen on the screenshots. Seems like used everywhere and is more or less correct in terms of coordinates (or my triangulation is not okay). Could be nice if one with higher resolution and coordinate correct features exists somewhere... Anyway, in practice it is of good use and hence it is bundled inside.

Another thing worth of underlining is that the map is only for the open world of Skyrim. If you know nice, big enough, coordinate correct and with compatible license maps for the other worlds (e.g. Markarth, Sovngrade, Solstheim) we may include them too. Support for interior cells is also possible.

Map navitation
Now, I'm not a game dev, hence my first map movement is a bit of hindrance currently. I will try to improve on it, but not sure when and what will be the result. This does not mean it is unusable, but you may run into situation where the dragging just does not work. Try with more quick movements, or zoom out and in back ^^'

Track history
The mod will sample your location and game time at certain interval without any connection to your current game state. That is, if load a game from earlier it will rewrite your history as your loaded game time would be in "earlier" moment than what you had moments ago. This also means that if you load a game in the future your track will suddenly hop to your current place. Better use the Save As & Load buttons for manual management.

Note to load your previous tracks if you want to continue from where you have been when you start your game!

Install, Reinstall, Upgrade, Uninstall, post-install, pro-install, non-install
Freely. This mod (and the Journal) are not tied in any way to your game saves, game state or something. You can add, remove at anytime. If there is specific Upgrade procedure it will be mentioned on this page. So far changes are compatible and nothing specific needs to be done.

Now, worth to mention is that this mod is strongly tied to its way of sniffing out the game time and player location. This is done through knowing where certain data fields reside in the Skyrim memory. Hence, if your SE runtime changes (current is 1.5.73) it likely wont work anymore. Either a new version of the mod should be released with the fixed up addresses or the SSE Hooks json map file have to be patched.

References
The source code as usual shared on: https://github.com/ryobg/sse-map