Skyrim Special Edition
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JKalenad

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JKalenad

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About this mod

Transform clutter items into usable weapons! Empty bottles, jugs, ladles, lockpicks and more!

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Permissions and credits
Changelogs
Wield Clutter Special Edition
Improvised Weaponry
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Inspired by the mod Handyman by Canuckovitch, Wield Clutter adds 50 weaponized clutter items.
Kill a dragon with a broom! Bash a bandit with a pot! Wield jugs as shields! Unlock the secrets of the Draugr by stabbing them with lockpicks!

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Summary
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Wield Clutter adds the lesser power "Wield Clutter" that allows you to....wield clutter.
The spell is obtainable by reading the new book The Handyman's Secret Weapon. A guaranteed copy can be found in Belethor's shop in Whiterun, but the book will also appear in random loot.

Once obtained, activate the Wield Clutter power with a supported clutter item in your inventory (see list) to convert it into a usable weapon or piece of armor!
It will almost always have the same weight and value as its clutter counterpart. Lockpick daggers and some other items are an exception, however.

The mod also adds the lesser power "Fuse Clutter," which allows you to combine existing weaponized items to form stronger versions of those items. The power is learned from the book "Trorgar's Broom," which can be found in Mistveil Keep, as well as in random lot.
See "Item Reforging" section below for more information.

All clutter items are weaker than vanilla weapons and shields, but some clutter items may be equal to or slightly stronger than iron items.

This mod is not meant to be an immersive experience. You're killing dragons with a quill, after all. It is also meant to be small in scope. While I am open to suggestions, this is my temple and it responds to my decree, so the mod is not as malleable as you may think it is. Ultimately, I'll do what I want with it.

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Reforging
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Item Reforging was implemented in version 1.1 and allows the player to permanently strengthen a clutter weapon. It is inspired by the mod Weapon Reforging by Omnibruce. 

Using the lesser power "Fuse Clutter," you can combine duplicates of weaponized items to make a new, stronger version of that item.

Example:
Use "Wield Clutter" to convert two ladles into weaponized ladles.
Use "Fuse Clutter" to convert those two ladles into a single Ladle +1, which has one extra damage point compared to a normal ladle.
Make two of the Ladle +1 and fuse them into a Ladle +2, which has 2 extra damage points compared to a Ladle +1.
This process can be repeated all the way up to +5. 

A +5 reforged item has 15 more base damage or armor points than a standard item, making the weaponized clutter items viable!

Most reforging tracks require two of the same kind of weapon to make the next level of weapon (i.e. 2 normal ladles = 1 ladle +1, 2  ladle +1 = 1 ladle +2, 2 ladle +2 = 1 ladle +3, etc.) Meaning a total of 32 items are needed to make a +5 version of that item.
However, some items are very common, and require more items to reforge. 
Baskets require 3 items to reforge, for a total of 243 baskets required for a +5 basket.
Forks require 3 items to reforge.
Knives require 3 items to reforge.
One variant of the Silver Goblet requires 3 items to reforge.
Tankards require 4 items to reforge, requiring a total of 1024 tankards for a +5 tankard. This is because tankards are the most common item in the game.

Unique items require increasing numbers of certain ingredients rather than duplicates to reforge.

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Available Items
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Weapons
Items marked with * are only found in Bandit loot
Items marked with ~ are unique items

Ale Bottle (Mace)
Broken Iron Mace Head (Mace)
Broken Iron Mace Handle (Mace)
Broken Iron Sword Blade (Dagger)
Broken Iron Sword Handle (Dagger)
Broken Iron War Axe Handle (Dagger/Mace)
Broken Iron War Axe Head (Dagger)
Broken Steel Battleaxe Handle (Mace/Warhammer)
Broken Steel Battleaxe Head (Axe)
Broken Steel Greatsword Blade (Dagger)
Broken Steel Greatsword Handle (Greatsword)
Broken Steel Sword Blade (Axe)
Broken Steel Warhammer Handle (Warhammer/Mace)
Broken Steel Warhammer Head (Mace)
Blacksmith Hammer (Mace)
Broom (Warhammer)
Candlestick (Mace)
Cast Iron Pot Small (Mace)
Clothes Iron (Mace)
Dwarven Bread (Mace)~
Dwarven Cog (Dagger)
Dwarven Fork (Dagger)
Dwarven Knife (Dagger)
Dwarven Spoon (Dagger)
Dwarven Scrap (Various)
Dwarven Scrap Weapons (Various)
Embalming Pick (War Axe)
Embalming Probe (Sword)
Embalming Scalpel (Dagger)
Embalming Scissors (Dagger)
Fishing Pole (Sword)
Flagon (Mace)
Flute (Mace)
Goblet (Mace)
Nord Goblet (Mace)
Silver Goblet (Mace)
Herring (Dagger)
Hoe (Battleaxe)
Hook (Mace)
Hot Iron (Mace)
Key 1 (Dagger)*
Key 2 (Dagger)*
Key 3 (Dagger)*
Ladle (Mace)
Lockpick (Dagger)
Lute (Mace)
Mammoth Tusk (Warhammer)
Paper Roll (Mace)
Pitchfork A (Greatsword)
Pitchfork B (Greatsword)
Quill (Dagger)
Saw (Sword)
Shovel A (War Axe/Greatsword)
Shovel B (Battleaxe)
Silver Candlestick 1 (Mace)
Silver Candlestick 2 (Mace)
Silver Candlestick 3 (Mace)
Spigot (Dagger)
Tankard (Mace)
Wine Bottle 1A (Mace)
Wine Bottle 1B (Mace)
Wine Bottle 2A (Mace)
Wine Bottle 2B (Mace)


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Armor
Items marked with * are only found in Bandit loot
Items marked with ~ are unique items


Baskets (Shield)
Bent Dwemer Scrap (Shield)
Dwarven Scrap (Shield)
Cart Wheel (Shield)*
Door (Shield) ~
Firewood (Shield)
Flower Basket (Shield)
Glazed Jug (Shield)
Glazed Jug Small (Shield)
Nordic Jug Small (Shield)
Glazed Pot 1 (Shield)
Glazed Pot 2 (Shield)
Nord Pot 1 (Shield)
Nord Pot 2 (Shield)
Glazed Urn (Shield)
Silver Jug (Shield)
Troll Skull (Shield)
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Notes
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  • Wield Clutter replaces hoes, Hot Irons, Hooks, and some fishing poles with interactive versions. As such, there are slight modifications to several locations in the game, but only to replace the instances of these items.
  • For compatibility with the Fishing Creation Club content, use this patch: https://www.nexusmods.com/skyrimspecialedition/mods/60006
  • Wield Clutter adds Woodcutting axes and improvised weaponry to Bandit leveled lists, and a weaponized cast iron pot to the chef in the Ratway.
  • Wield Clutter adds unique items to Pinewatch, Raldbthar, and a place in the wilderness.
  • Wield Clutter also adds weapon type and weapon material data to the vanilla Fork and Knife weapons, but keeps their stats the same.
  • Wield Clutter adds name data to the Oar item.
  • Hot Irons that were originally underground are brought to forges at Fort Greenwall and Lost Valley Redoubt.



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Future Plans
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Future updates will fix bugs and will add new items. I plan to expand this mod as much as I can!
If you have a particular item you want to see implemented, let me know! I'm open to suggestions.
Items that have no purpose are given priority, so if an item is used in crafting or whatnot, it will not be considered as much as a true clutter item.

I have plans to add a patch or MCM to allow players to start with the Wield Clutter ability, rather than relying on the book, but it is a low priority.

The following items are planned for implementation in future versions of the mod:

Throwing Items!
Dwarven Clutter (pots, urns, etc.)
Buckets
Glazed Dinnerware
Kettle
Silver Dinnerware
Dwemer Dinnerware
Wooden Plate
Wooden Bowl
Cast Iron Pot - Medium
Ruined Books
Burned Books
Inkwell
Septims
Bellows
Tongs
Charcoal
Torch? Lantern?
Secret items!

Version 2.0 will include Dawnguard clutter, as well as the ability to use forks and knives and such as ammo.

Version 3.0 will include Hearthfire clutter

Version 4.0 will include Dragonborn clutter.



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My main project is Relics of Hyrule. Please check it out!

Feel free to check out my Discord.