hey, just wanted to let you know that the Xbox version's puzzle located in the tomb shaft room doesn't appear to work, stepping on the pressure plate wont make the corresponding pillar move, only way through the shaft is to use the skeleton key to unlock it.
I made a clean version for myself, if you're interested you can find it here https://drive.google.com/file/d/1yRFmQRuUz4dsmjG0lMxEtM9ZjgO6c1Zu/view?usp=sharing and use it as you see fit. Thanks for the mod.
Hey there, this mod looks interesting, however both the mod page and link lack a story description. What more can you tell us? For instance, is this anything to do with Elder Scrolls lore?
Yeah, what GaoGaiGarTheKing said. The quest is a lightweight one without any custom characters or dialogue. It has a background story which is partly implicit and partly explicit. It is not related to Elder Scrolls lore but not does "break it".
16 comments
It just needs some cleaning to be perfect, here's the log
- name: 'jxsstormisle.esp'
dirty:
- <<: *reqManualFix
crc: 0xB4930FE8
util: '[SSEEdit v4.0.2](https://www.nexusmods.com/skyrimspecialedition/mods/164)'
itm: 35
udr: 1
nav: 2
I made a clean version for myself, if you're interested you can find it here https://drive.google.com/file/d/1yRFmQRuUz4dsmjG0lMxEtM9ZjgO6c1Zu/view?usp=sharing and use it as you see fit.
Thanks for the mod.
That must be the navmesh error that wouldn't disappear.