Skyrim Special Edition
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Undriel

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Undriel

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18 comments

  1. TheRealGeneral
    TheRealGeneral
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    anyone know if this is esl-flagged? ty.
    1. Undriel
      Undriel
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      Not yet, will do.
      EDIT: I forgot the mod contains a script, therefore it can't be flagged.
    2. TheRealGeneral
      TheRealGeneral
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      Awesome thanx
    3. Luridum
      Luridum
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       It can be flagged, you just have to fix the script for the new formIDs.
    4. TheRealGeneral
      TheRealGeneral
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      That is above my paygrade i am afraid, but ty anyways
  2. khazhak
    khazhak
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    • 71 kudos
    these things are impossible to defeat with my combat mod setup, so this is going to be a lifesaver
  3. Spartankill3r
    Spartankill3r
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    • 0 kudos
    Now... next.. Spriggans take more damage from woodcutter's axe x)
    1. Undriel
      Undriel
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      You know what...
  4. usaid12345
    usaid12345
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    • 14 kudos
    love this mod, is it possible for you to flag this as an ESL, load order is pretty tight on my part
  5. koreitosu
    koreitosu
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    What gargoyle textures are those?
    1. Undriel
      Undriel
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      Vanilla, no mods installed
  6. succubin
    succubin
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    Very clever and roleplaying approach. Do you think hammers or maces should deal bonus damage to gargoyles as well?
    1. Undriel
      Undriel
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      Perhaps, but changing every mace and hammer in the game? That'd take more effort than I intended to put into such a simple mod like this :)
    2. RatB0Y68
      RatB0Y68
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      There's an easier way to do it.
      You could give the gargoyle a damage resistance debuff by adding a perk that modifies the incoming damage, then add conditions to check for the weaptypemace and weaptypewarhammer keywords.
      You can then add that perk to the gargoyle race entry itself by creating a dummy magic effect, attaching the perk to it and making an ability with that effect, then modify the gargoyle race to give them that ability. Then you have every gargoyle in the game weak to maces and warhammers..
    3. Meisenbach
      Meisenbach
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      I was boring enough to edit each individual stat of nearly every weapon in the game for my mod. Do I have your blessing to get to work at this? Otherwise, you can also do what Ratboy suggested. Sounds like there's a clean option and an easy option.
    4. Undriel
      Undriel
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      Sure, you can. Also that's a clever way to do it. Perhaps I'll make another similar mod in the future that affects different types of creatures as you pointed out. Ash creatures, frost and storm atronachs could be vulnerable as well.
  7. Meisenbach
    Meisenbach
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    Ok, this is pretty awesome. Totally gotta use this with Weapon Tweaks.
  8. CyborgArmGun
    CyborgArmGun
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    You worry me :|