Skyrim Special Edition

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Oldnotweak

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oldnotweak

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17 comments

  1. Doomlurker42
    Doomlurker42
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    • 4 kudos
    Im getting random floating chungs in white run after converting
  2. ScorpioMaurus
    ScorpioMaurus
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    • 16 kudos
    I did a quick clean in SSEEdit and updated the water records to reflect the flow changes added with SSE. So far everything seems to work perfectly in Skyrim (Full AE). I just adore that floor near the Alchemy/Enchanting area, Where is that asset originally found? I don't recall ever seeing it before in game.
    1. henry8510129
      henry8510129
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      • 3 kudos
      Do you mind pointing me to the right direction as to how to change the water records? Thanks. 
  3. NitkoHarte
    NitkoHarte
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    To start with I want to say that you did a fantastic job, visually. BUT: that huge rock and you only get ONE room?Come on! Dig into the rock and put the room that caused the crash, or SOMETHING. Or am I an idiot and COMPLETELY missed something???
  4. Grungehog
    Grungehog
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    • 25 kudos
    this would be so cool as a dungeon
  5. Nighthearted
    Nighthearted
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    • 1 kudos
    Looks stunning, thank you!
  6. INTPandemic
    INTPandemic
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    I cannot, for the life of me, find that xxxxing key, I've been looking for like an hour and it's a small island. I found the magic stairs on top and away (which lead me to death since they vanish in such a way that I take fall damage every time it drops so I die before getting all the way down) but I'm seriously about to uninstall this mod simply out of frustration, i've looked everywhere on this tiny floating island and I can't find it. I thought the clue's made it kind of obvious but as far as I can tell I kicked it off the edge and it's sitting in the bottom of the river or something. PLEASE just tell me where it is, I'm not going to spend another hour looking.
    1. oldnotweak
      oldnotweak
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      • 53 kudos
      inside a hollow rock underneath the flame sconce right next to the front door
  7. LostAussie
    LostAussie
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    • 0 kudos
    Absolutely love this player home thank you :-)
    Thoroughly endorsed :-D

    just one question what is the use for Karo's Library please ?
    1. Seolfor
      Seolfor
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      • 0 kudos
      please address this one
    2. oldnotweak
      oldnotweak
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      • 53 kudos
      i had a small dimensional pocket you could warp into but something went wrong while i was finishing it and it caused the game to crash on startup so i had to revert to an earlier version and lost all the work so i decided not to try to redo it again. ive had this problem with several of my older mods on other games so i just keep my mods simple and small.
  8. AquaticWasp
    AquaticWasp
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    • 2 kudos
    Can't wait to download once Edda is released. Tracking now!
  9. DrBatmanMC
    DrBatmanMC
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    • 1 kudos
    are you gonna make a merge of all your mods? just curious
    1. oldnotweak
      oldnotweak
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      never made a merge before. some of them conflict with some mods so its probably better to just leave them separate for now.
  10. Alte77
    Alte77
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    • 0 kudos
    Floating AND exterior? Definitely interested in this house, however, the one thing that always dissuades me from house mods is that there are no convenient merchants in reach. I usually go back to Breezehome all the time because I'm surrounded by 3 merchants I can unload all my loot on, so it would be cool if you could add some sort of merchant to that house to just seal the deal. Something that will buy everything you have and has a lot of money to spare. Maybe it can be a Dwemer construct, or a dimensional traveller in search of exotic items that you can summon via a shrine or something.
    1. laserlemons
      laserlemons
      • supporter
      • 3 kudos
      Or a secret teleporter to and from Markarth.