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Activity logs
This page was last updated on 24 October 2023, 5:52PM
- Changelogs
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Version RRR-ELFX
- -Removed some lights that were missed in previous patch, added lights where appropriate. Note, I added lights with ELFX Enhancer in mind, so if you don't have mods that darkens interiors, it might be too bright. YMMV
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Version RRR-AIO
- -Moved markers added by AI Overhaul so they conform to the layout of the inns and taverns. Also so they don't overlap with markers added by More Idle Markers.
- -Moved the bedroll in Braidwood Inn to the room behind the bar
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Version RRR-3DNPC
- -Merged changes from all previous RRR-3DNPC patches
- -Moved markers so NPCs don't try to walk into objects
- -Moved markers so they don't overlap with markers added by More Idle Markers and AI Overhaul
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Version Patches
- -Patches for Interesting NPCs v3.0+ and ELFX v.0.4.2 are included under the Optional Section. This mod is compatible with the no-inn version of ETaC (in SLE only).
- - A compatibility patch for RRR and NSUtR (No Snow Under the Roof by PROMETHEUS_ts) has been provided by noobzor.
- - A minor light fix patch for RRR and ELFX by anamorfus has been provided by GalenZ.
- -Updated compatibility patch for ELFX v3.0+ provided by Fertor_Mortem (Warning: Reddit Link)
- Updated the ICAIO patch to v2. Corrects a few minor conflicts. Corrected the Netching Inn bed.
- Provided a patch for RRR and Alternate Start to solve starting out conflicts.
- Updated ICAIO patch to v3; corrects exterior spawning point of Nightgate Inn which I overlooked.
- ICAIO Patch v3.2-Should now properly disable the pot that appears inside the chest inside the Dead Man's Inn.
- New RRR and Keep It Clean patch added v5.
- ELFX Patch v4.0
- -Candlehearth hall - Disabled the candle stand (and its light/fx) blocking the room by the entrance. Not much in there other than some bedrolls, but it stops people wondering. Also disabled a light without any logical source in one of the bedrooms.
- -Frozen Hearth - Flicker issues fixed. Disabled a counter light (there were actually two active), oven light and table light to achieve this. Those areas are well lit by the fire anyway. Moved a bedroom light source closer to the actual candle that's there.
- -Vilemyr Inn - Disabled a room fire light that was passing through a wall. Enabled the light source for the candle near the inn keeper. Moved a light from the main area that didn't need to be there and used it to light two bedrooms that were otherwise in darkness, despite having candles.
- -Bee and Barb - An elfx wall light in the basement was disabled but the light source was still active. I enabled the wall light.
- -Merged in GalenZ Silver Blood Inn fixes.
- Immersive Citizen AI Overhaul Patch
- -v3.3- Re-enabled some minor objects.
- -v3.4 - Minor NavMesh corrections.
- -v3.5 - Added/Corrected the NavMesh within the new added room within Nightgate Inn.
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Version OTHER
- All patches were built on the works of Fe4therstone and has been esl-ified. The Interesting NPCs and AI Overhaul can be used in current game, if you can put up with some persistent references staying unchanged. The ELFX patch and More Idle Markers should be used in new games only since they're esl-ified and adds lights and markers into the inns.
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Version Enhanced v1.8.5
- Same as Enhanced v1.8.4.
- Separated the two included patches into the Optional Section.
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Version Enhanced 1.9
- -Disables some stray wooden plates in Four Shields Tavern
- -Moved some coins in Dead Man's Drink
- -Moved Froa's bed from the rented room to the room behind the bar. Follower bed moved to rented room instead. Now it doesn't feel awkward to stay at the Braidwood Inn anymore
- -Cleaned up the books in Nightgate Inn.
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Version Enhanced 1.8.9
- Will ensure that the chest inside Dead Man's Inn does not appear inside the chest.
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Version Enhanced 1.8.8
- Corrected floating dishes in an Inn.
- In my rush to get the NSUtR update up, I failed to realize that my MM reverted RRR to its previous state before t he cell deletion.
- Also I forgot to change the exterior spawn point of the ICAIO patch at Nightgate Inn. Sorry about that!
- -Will be the future of this mod from now on, unless a patch can be made that retains original Nightgate Inn models from v1.8.6.
- -Minor visual correction to some floating items.
- Reupload Update:
- -In my rush to get the NSUtR update up, I failed to realize that my MM reverted RRR to its previous state before t he cell deletion.
- -Also I forgot to change the exterior spawn point of the ICAIO patch at Nightgate Inn. Sorry about that!
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Version Enhanced 1.8.7
- Experimental
- -Now fully compatible with NSUtR. This was achieved by resetting the exterior cells of Nightgate Inn without losing any of the interior changes. The only noticeable visual difference is that the exterior layout of Nightgate does not coincide with the interior.
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Version Enhanced 1.8.6
- Now make Cutting Room Floor a hard requirement to avoid potential misplaced doors.
- Everything now comes packaged in a neat FOMOD installer.
- Not all patches are ESL flagged.
- Individual files are in Miscellaneous now.
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Version Enhanced 1.8.4
- Initial port from SLE to SSE.
- Fixed Sittars FaceGen data.
- Included ported versions of original patches.
- Included esps flagged as esl of said patches.
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Version Basic 1.7.1
- Ported
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- Author's activity
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April 2025
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23 Apr 2025, 3:16AM | Action by: GSA2011
Attribute change
'File \'RealisticRoomRental-Basic (ESL)\' category changed to Old versions.'
October 2023
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24 Oct 2023, 5:52PM | Action by: GSA2011
File added
'RealisticRoomRental-Basic (ESL) [version 1]'
May 2023
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23 May 2023, 1:14PM | Action by: GSA2011
Attribute change
'Description changed.'
March 2022
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05 Mar 2022, 6:53AM | Action by: GSA2011
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'File \'Realistic Room Rental Enhanced - FOMOD\' description changed.'
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05 Mar 2022, 6:48AM | Action by: GSA2011
Attribute change
'Description changed.'
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05 Mar 2022, 6:48AM | Action by: GSA2011
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'Description changed.'
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05 Mar 2022, 6:45AM | Action by: GSA2011
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'Description changed.'
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05 Mar 2022, 6:43AM | Action by: GSA2011
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'file visible to the public'
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05 Mar 2022, 6:42AM | Action by: GSA2011
Attribute change
'File \'Realistic Room Rental Enhanced - ELFX Patch\' description changed.'
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05 Mar 2022, 6:41AM | Action by: GSA2011
Attribute change
'File \'Realistic Room Rental Enhanced\' changed to \'Realistic Room Rental - Enhanced\'.'
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05 Mar 2022, 6:40AM | Action by: GSA2011
Attribute change
'Description changed.'
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05 Mar 2022, 6:36AM | Action by: GSA2011
Changelog added
'Change log added for version OTHER'
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05 Mar 2022, 6:34AM | Action by: GSA2011
Changelog added
'Change log added for version 1.9'
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05 Mar 2022, 6:33AM | Action by: GSA2011
Changelog added
'Change log added for version RRR-ELFX'
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05 Mar 2022, 6:33AM | Action by: GSA2011
Changelog added
'Change log added for version RRR-3DNPC'
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05 Mar 2022, 6:33AM | Action by: GSA2011
Changelog added
'Change log added for version RRR-AIO'
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05 Mar 2022, 6:29AM | Action by: GSA2011
File added
'Realistic Room Rental Enhanced - AI Overhaul Patch [version v1]'
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05 Mar 2022, 6:24AM | Action by: GSA2011
File added
'Realistic Room Rental Enhanced [version 1.9]'
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05 Mar 2022, 6:16AM | Action by: GSA2011
File added
'Realistic Room Rental Enhanced - Interesting NPCs Patch [version v3.1]'
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05 Mar 2022, 6:14AM | Action by: GSA2011
Attribute change
'File \'Realistic Room Rental Enhanced - ELFX Patch\' category changed to Updates.'
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- Mod page activity
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