File information

Last updated

Original upload

Created by

Qoolaid Gaming and Nyphani

Uploaded by

nyphani

Virus scan

Safe to use

53 comments

  1. nyphani
    nyphani
    • premium
    • 278 kudos
    Locked
    Sticky
    What's Next?!
    Well, I consider this mod to be complete, but if you find anything I've missed or think of anything that should be added, let me know and it might happen! :)

    To see what I'm currently working on, check my profile page!
    I'll try to keep it up to-date, but I might forget~ haha
  2. Mikiniki
    Mikiniki
    • premium
    • 1 kudos
    Ref.: Add follower bedroom.

    First you need to remove the current spare room decorations!

    If you have no previous upgrades type in console:
    prid 000e4ef9
    disable; Takes out the starter stuff from the upstairs spare room

    Seems the number 9 is out of whack, what is the correct number?
    1. nyphani
      nyphani
      • premium
      • 278 kudos
      That's the right number for me.. What does it do for you? Does it give an error? It should be emptying the starting upstairs room, assuming you have the starting stuff in the room.

      If the room is already empty, use:
      prid 000cb421
      enable

      to put the new follower bedroom into the empty space!
    2. Mikiniki
      Mikiniki
      • premium
      • 1 kudos
      Gives following error:

      Expected end of line
      Compiler script not saved.

      Think it's the 9, not a binary
    3. nyphani
      nyphani
      • premium
      • 278 kudos
      Are you typing it all in 1 line? It needs to be two separate commands or it won't work!
      prid 000e4ef9
      then hit enter, and it should bring up those numbers in the middle of the console window, then
      disable
    4. Mikiniki
      Mikiniki
      • premium
      • 1 kudos
      OK did the line in two steps.
      Then it seems to work, though no bed for Lydia downstairs.
      Old doors but no walls?
      Using the no general stores option.
      Did not use the alchemy and children's bedroom option.
      Installed before getting Breezehome
    5. nyphani
      nyphani
      • premium
      • 278 kudos
      Strange, sounds like Lydia's room got disabled somehow. If there's stuff on the floor in Lydia's room, go pick it up so it doesn't get in the way, then type:
      prid 000e4eca
      enable

      to re-enable her room again.
    6. iWonderland
      iWonderland
      • member
      • 0 kudos
      I was about to ask  about Lydia's room when a saw your comment...code worked for me so thanks

      btw I am loving this home tho i am having  afire in the middle of the room cant seem to disable it tho
  3. ChefDong
    ChefDong
    • supporter
    • 0 kudos
    Love the mod! but when adding the kitchen upgrade it adds smoke to the middle of the living room where the old cooking pot used to be, can i fix this?
    1. nyphani
      nyphani
      • premium
      • 278 kudos
      Hmm, you could try disabling it with the console? save your game first, then open console and click on the smoke, then type in disable, if it disappears, good! if not, it must have selected something else.. sometimes it can be tricky to get the right stuff selected if there's more than one near-invisible things in the area, like other dust clouds, ect. Reload and keep trying til you get the right thing disabled. :)
    2. ChefDong
      ChefDong
      • supporter
      • 0 kudos
      Tried doing this and couldnt get it, either way its all good i can ignore it great mod nonetheless 
  4. HamsterSensei12
    HamsterSensei12
    • premium
    • 71 kudos
    You fixed the roof!

    You fixed the goddamn roof!

    This is incredible. I've been wanting a non-leaky Breezehome (I know its called _Breeze_home, but still, gaping holes in the roof are patently ridiculous) for forever.
  5. Oblivionplayer437
    Oblivionplayer437
    • supporter
    • 84 kudos
    I used the "Without General Stores" version. I like the changes to the original Extra Breezy but I recommend cleaning of the mod. xEdit QAC gave over 400 UDR errors and a bunch of ITM.
  6. TheTexasJoe
    TheTexasJoe
    • premium
    • 0 kudos
    Not sure if it is stated anywhere or if I am missing anything, but the enchantment table and alchemy lab are not showing up on their respective tables for me after fully upgrading the house. Thank you.
    1. nyphani
      nyphani
      • premium
      • 278 kudos
      Strange, if all upgrades are done they should be there. O.o Try typing in the console:
      prid 000c6e3b
      enable
  7. AliArtemis
    AliArtemis
    • premium
    • 17 kudos
    For anyone using ASLAL but not General Stores, you can open up this mod's LAL patch in xEdit and clean the masters. This will remove the dependencies on the main file and on General Stores. Then just add the main file back as a master, also in xEdit.
  8. ganon10
    ganon10
    • premium
    • 0 kudos
    What followers did you have in there? It seemed like they were having a bit of go at each other. xD it was great.
    1. nyphani
      nyphani
      • premium
      • 278 kudos
      In the vid? That was Lucien talking, he's got tons of great idle dialogue! The others are Kaiden and Lydia. :)
  9. gcuskell
    gcuskell
    • premium
    • 5 kudos
    LOOT tells me this has 415 deleted references and 1 deleted navmesh and I should avoid it like Covid-19. The general stores-free version is no problem. It is indeed now my favorite Breezehome mod.
  10. Nickystorm
    Nickystorm
    • supporter
    • 6 kudos
    i hope u do more home mods. took me ages to find this.. no mannequins is a blessing.
    1. nyphani
      nyphani
      • premium
      • 278 kudos
      Glad you like it! :D
      I'd like to do more, but not sure when I'll get around to it! ;)
  11. JDaremo
    JDaremo
    • supporter
    • 20 kudos
    Hey, great job on the home. I love it.
    I only have 1 problem . . . well two, but the second (Lydia's bed & wardrobe didn't get removed from the second floor) was solved by moving this mod to the bottom of my load order (under AS-LAL but before the patch from this mod).
    The biggest issue I have right now is while using Crossroads Cellar, the General Stores box is in front of the Crossroads Cellar doors. Any possibility of a patch to move the General Stores Chest to another location? (Minor issue also with the strongbox for the CC Key and the chair by the player bed)
    See image in the Spoiler Tags to see the issue.
    Spoiler:  
    Show


    1. JDaremo
      JDaremo
      • supporter
      • 20 kudos
      For those who still have the Hay Bed, you can change it with the mod No More Hay Beds
      Although, that changes all Hay Beds in the game. LOL
      A minor lore issue I can live with since a Thane shouldn't sleep on a damned Hay Bed anyway.
    2. nyphani
      nyphani
      • premium
      • 278 kudos
      CC compatible version uploaded under optional files~ It can replace the main file.
    3. JDaremo
      JDaremo
      • supporter
      • 20 kudos
      Thanks!
      Grabbing it now